Template name: ds2x_darkwizard_stats

The Overmage is the only member of the Cinbri race left in Aranna. He is well over one thousand years old, and is a master wizard and scholar. The Overmage believes in order and control. He is driven by his desire to return his race to Aranna and present himself as supreme ruler.
The start of the game’s own Bestiary text.
- Game
- Broken World (new Act 4 map)
- Type
- Magic
- Habitat
- Cinbri City
- Act
- Act 4 (Broken World)
Details
Level and strength
| Mercenary | Veteran | Elite | |
|---|---|---|---|
| Level | 47 | 74 | 100 |
| Life | 20,000 | 60,000 | 100,000 |
| Defense | 261 | 450 | 665 |
Confidence: Medium Worked out from the formulas in the creature’s template, for the levels the template gives. Not compared with the game’s own Bestiary screen; spawn spots may change a monster’s level.
No resistances or weaknesses are written in the template.
Where it is found
| Place | Placed | Spawned | Random encounters |
|---|---|---|---|
| The Gateway Chamber (further part) | 1 |
Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.
Does it count for the Bestiary?
Can be completed
Enough of them exist, or a scene or conversation gives the credit.
- Broken World book
- No. 57
- Kills needed
- 1 kill
1 placed, 1 needed.
Confidence: Low not settled in game: still alive after the blow: ds2x_x3_05_darkwizard
In-game kill test: victim survived (inconclusive). still alive after the blow: ds2x_x3_05_darkwizard
Natural spawn census: seen in 1 of 4 runs, most in one region: 1. A lower bound; a run only loads the areas near the party.
Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.
