DS2 Revival

Ice Elemental

Ice Elemental is a nature magic creature in Dungeon Siege II and Broken World.

Back to the bestiary

Template name: pet_ice_elemental_bestiary

Ice Elementals are vaguely humanoid clouds of ice shards from a mysterious frozen world. The magic that holds Ice Elementals together is a mystery, but their command over cold and ice is undeniably useful.

The start of the game’s own Bestiary text.

Game
Base Dungeon Siege II and Broken World (Broken World can play the base campaign)
Type
Nature Magic
Habitat
Snow Forest
Act
Pets

Details

Pets have no monster numbers.

Where it is found

A story scene or conversation gives credit without a fight.

Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.

Does it count for the Bestiary?

Can be completed

Enough of them exist, or a scene or conversation gives the credit.

Base game book
No. 390 (Broken World book: No. 65)
Kills needed
1 kill

Talk to any pet seller.

Confidence: High the audit of the data files, confirmed by the in-game kill test

In-game kill test: credited by scene (+1, req 1) (agrees with the data audit). via SAddToTeamKillCount:pet_ice_elemental_bestiary,flick:act1_town_petseller_talk,flick:act3_town_petseller_talk

Natural spawn census: seen in 0 of 10 runs. A lower bound; a run only loads the areas near the party.

Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.