Template name: pet_kohlbeast_bestiary

Kohl Beasts are wily, bird-like creatures. Morden warriors in Valdis' army used them as war beasts because of their extreme speed and strength. They seem to be made for battle. They can be fitted with metal armor and throw themselves into any battle with gusto.
The start of the game’s own Bestiary text.
- Game
- Broken World (new Act 4 map)
- Type
- Melee
- Habitat
- Desert
- Act
- Pets
Details
Pets have no monster numbers.
Where it is found
A story scene or conversation gives credit without a fight.
Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.
Does it count for the Bestiary?
Can be completed
Enough of them exist, or a scene or conversation gives the credit.
- Broken World book
- No. 70
- Kills needed
- 1 kill
Talk to the pet seller at the Act 4 outpost: all twelve pets unlock at once.
Confidence: High the audit of the data files, confirmed by the in-game kill test
In-game kill test: credited by scene (+1, req 1) (agrees with the data audit). via SAddToTeamKillCount:pet_kohlbeast_bestiary,flick:x1_01_petseller_talk
Natural spawn census: seen in 0 of 4 runs. A lower bound; a run only loads the areas near the party.
Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.
