Template name: pet_mythrilhorn_bestiary

Mythrilhorns have a nearly impervious shell that only gets harder as they grow. They almost seem to enjoy taking a beating -- as if they're challenging themselves to push the limits of what they can endure.
The start of the game’s own Bestiary text.
- Game
- Base Dungeon Siege II and Broken World (Broken World can play the base campaign)
- Type
- Melee
- Habitat
- Desert
- Act
- Pets
Details
Pets have no monster numbers.
Where it is found
A story scene or conversation gives credit without a fight.
Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.
Does it count for the Bestiary?
Can be completed
Enough of them exist, or a scene or conversation gives the credit.
- Base game book
- No. 386 (Broken World book: No. 61)
- Kills needed
- 1 kill
Finish the Act 2 pet seller's Mythrilhorn quest.
Confidence: High the audit of the data files, confirmed by the in-game kill test
In-game kill test: credited by scene (+1, req 1) (agrees with the data audit). via SAddToTeamKillCount:pet_mythrilhorn_bestiary
Natural spawn census: seen in 0 of 10 runs. A lower bound; a run only loads the areas near the party.
Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.
