Template name: pet_packram_bestiary

The Pack Ram is a hardy pet, capable of carrying more treasure than most, but still a formidable combatant. Dwarves have great respect for rams because of their durability and strength -- qualities Dwarves aspire to as well.
The start of the game’s own Bestiary text.
- Game
- Broken World (new Act 4 map)
- Type
- Melee
- Habitat
- Forest
- Act
- Pets
Details
Pets have no monster numbers.
Where it is found
A story scene or conversation gives credit without a fight.
Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.
Does it count for the Bestiary?
Can be completed
Enough of them exist, or a scene or conversation gives the credit.
- Broken World book
- No. 69
- Kills needed
- 1 kill
Talk to the pet seller at the Act 4 outpost: all twelve pets unlock at once.
Confidence: High the audit of the data files, confirmed by the in-game kill test
In-game kill test: credited by scene (+1, req 1) (agrees with the data audit). via SAddToTeamKillCount:pet_packram_bestiary,flick:x1_01_petseller_talk
Natural spawn census: seen in 0 of 4 runs. A lower bound; a run only loads the areas near the party.
Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.
