Template name: rogue_mage_stats_03_ds2x

When you last saw Celeb'hel, he was the leader of Aman'lu, revered for his legendary wisdom and benevolence. But the Celeb'hel you defeated was a mindless engine of destruction, a rogue mage escorted by the Overmage's trusted Voadyk minions.
The start of the game’s own Bestiary text.
- Game
- Broken World (new Act 4 map)
- Type
- Magic
- Habitat
- Hilly Scrub
- Act
- Act 4 (Broken World)
Details
Level and strength
| Mercenary | Veteran | Elite | |
|---|---|---|---|
| Level | 43 | 71 | 97 |
| Life | 66,000 | 250,000 | 425,000 |
| Damage | 0 to 0 | 0 to 0 | 0 to 0 |
| Defense | 236 | 428 | 639 |
| Experience | 6,709 | 81,565 | 931,119 |
Confidence: Medium Worked out from the formulas in the creature’s template, for the levels the template gives. Not compared with the game’s own Bestiary screen; spawn spots may change a monster’s level.
No resistances or weaknesses are written in the template.
Where it is found
| Place | Placed | Spawned | Random encounters |
|---|---|---|---|
| Arinth's Heights | 1 |
Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.
Does it count for the Bestiary?
Can be completed
Enough of them exist, or a scene or conversation gives the credit.
- Broken World book
- No. 27
- Kills needed
- 1 kill
1 placed, 1 needed.
Confidence: High the audit of the data files, confirmed by the in-game kill test
In-game kill test: unlocked after 1 kills (agrees with the data audit)
Natural spawn census: seen in 0 of 4 runs. A lower bound; a run only loads the areas near the party.
Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.
