DS2 Revival

Voadyk Familiar

Voadyk Familiar is a melee creature in Broken World.

Back to the bestiary

Template name: voadyk_summoned_stats_ds2x

This powerful beast, summoned by the Overmage to protect his rogue mages, is sinister and otherworldly in appearance. Beneath spindly limbs and glowing runes lurks tremendous strength and viciousness. Their eyes reveal a cunning intelligence that exceeds that of creatures native to Aranna.

The start of the game’s own Bestiary text.

Game
Broken World (new Act 4 map)
Type
Melee
Habitat
Desert
Act
Act 4 (Broken World)

Details

Level and strength

Worked out from the creature’s template, per difficulty
MercenaryVeteranElite
Level416995
Life8,40021,74339,692
Damage417 to 695965 to 1,6081,671 to 2,786
Defense140248364
Experience5,65967,876770,112

Confidence: Medium Worked out from the formulas in the creature’s template, for the levels the template gives. Not compared with the game’s own Bestiary screen; spawn spots may change a monster’s level.

No resistances or weaknesses are written in the template.

Where it is found

Places the map files put it in (the numbers can be 100 or more)
PlacePlacedSpawnedRandom encounters
Arinth's Heights2
The Kelvaran Waste2

Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.

Does it count for the Bestiary?

Can be completed

Enough of them exist, or a scene or conversation gives the credit.

Broken World book
No. 17
Kills needed
1 kill

4 placed, 1 needed.

Confidence: High the audit of the data files, confirmed by the in-game kill test

In-game kill test: unlocked after 1 kills (agrees with the data audit)

Natural spawn census: seen in 0 of 4 runs. A lower bound; a run only loads the areas near the party.

Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.