Template name: dg_1h_tutorial

Details
3D model
A 3D view of this item opens here when scripts are on.
- Game
- Base Dungeon Siege II and Broken World
- Type
- Weapon: Sword
- Slot
- Weapon hand
- Rarity
- Normal
- Class
- Fighter
- Level
- Not fixed by the item: it takes the level of where it is found or sold
- Requires
- Melee (item level - 2.0)
Damage grows with the item level, and this item has no fixed level in the data, so no number is given.
Where it comes from
Fixed reward (quest, chest, boss or companion) Confidence: high
