Template name: ring_set_2hws1_02

Base Dungeon Siege II
- Game
- Base Dungeon Siege II version (Broken World changes this item)
- Type
- Ring
- Slot
- Ring
- Rarity
- Set
- Class
- Fighter
- Level
- Item level 35
- Requires
- Melee 33
Fixed effects
- +36 Max Damage
- +12% Health Regeneration
- +20% Ice Resistance
- +6% Power Recharge Rate
Frostheim's Trappings (4 pieces)
- Frostheim
- Frostheim's Binding (this item)
- Frostheim's Claw
- Frostheim's Grip
2 pieces
- +12 Strength
- +15% Ice Resistance
- +4 Armor
3 pieces
- +18 Strength
- +20% Ice Resistance
- +1 to Melee Skills
- +8 Melee Damage
- +5 Armor
4 pieces
- +25 Strength
- +25% Ice Resistance
- +2 to Melee Skills
- +15 Melee Damage
- +8 Armor
Where it comes from
Dropped by monsters and containers Confidence: high
Difficulty: Mercenary, Veteran, Elite
Broken World
- Game
- Broken World version (Broken World changes this item)
- Type
- Ring
- Slot
- Ring
- Rarity
- Set
- Class
- Fighter
- Level
- Item level 35
- Requires
- Melee 33
Fixed effects
- +36 Max Damage
- +12% Health Regeneration
- +20% Ice Resistance
- +6% Power Recharge Rate
Frostheim's Trappings (4 pieces)
- Frostheim
- Frostheim's Binding (this item)
- Frostheim's Claw
- Frostheim's Grip
2 pieces
- +12 Strength
- +15% Ice Resistance
3 pieces
- +18 Strength
- +20% Ice Resistance
- +1 to Melee Skills
- +8 Melee Damage
4 pieces
- +25 Strength
- +25% Ice Resistance
- +2 to Melee Skills
- +15 Melee Damage
Where it comes from
Dropped by monsters and containers Confidence: high
Difficulty: Mercenary, Veteran, Elite
