DS2 Revival

The Fourth Wind

The Fourth Wind is a set weapon (thrown weapon) in Dungeon Siege II and its Broken World expansion. Item level 28. Broken World changes it: both versions are below.

Back to the item list

Template name: th_gl_set_tws1_01

Base Dungeon Siege II

3D model

A 3D view of this item opens here when scripts are on.

Game
Base Dungeon Siege II version (Broken World changes this item)
Type
Weapon: Thrown Weapon, two-handed
Slot
Off hand
Rarity
Set
Class
Ranger
Level
Item level 28
Damage
20 to 34
Requires
  • Ranged 26
  • Quick Draw 1

Fixed effects

  • +16 Dexterity
  • +16 Max Damage
  • +33% Damage
  • +2 to Quick Draw, Bleed, and Penetrate

Winds of Kel'drassil (5 pieces)

2 pieces

  • +12 Dexterity
  • Restores 4 Health Per Hit
  • +1 to Ranged Skills
  • +1 to Quick Draw, Bleed, and Penetrate

3 pieces

  • +18 Dexterity
  • Restores 6 Health Per Hit
  • +1 to Ranged Skills
  • +1 to Quick Draw, Bleed, and Penetrate

4 pieces

  • +24 Dexterity
  • Restores 8 Health Per Hit
  • +2 to Ranged Skills
  • +2 to Quick Draw, Bleed, and Penetrate
  • +4 Armor

5 pieces

  • +32 Dexterity
  • Restores 10 Health Per Hit
  • +2 to Ranged Skills
  • +3 to Quick Draw, Bleed, and Penetrate
  • +14 Armor

Where it comes from

Dropped by monsters and containers Confidence: high

Difficulty: Mercenary, Veteran, Elite

Broken World

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World version (Broken World changes this item)
Type
Weapon: Thrown Weapon, two-handed
Slot
Off hand
Rarity
Set
Class
Ranger
Level
Item level 28
Damage
20 to 34
Requires
  • Ranged 26
  • Quick Draw 1

Fixed effects

  • +16 Dexterity
  • +16 Max Damage
  • +33% Damage
  • +2 to Quick Draw, Bleed, and Penetrate

Winds of Kel'drassil (5 pieces)

2 pieces

  • +12 Dexterity
  • Restores 4 Health Per Hit
  • +1 to Ranged Skills
  • +1 to Quick Draw, Bleed, and Penetrate

3 pieces

  • +18 Dexterity
  • Restores 6 Health Per Hit
  • +1 to Ranged Skills
  • +1 to Quick Draw, Bleed, and Penetrate

4 pieces

  • +24 Dexterity
  • Restores 8 Health Per Hit
  • +2 to Ranged Skills
  • +2 to Quick Draw, Bleed, and Penetrate

5 pieces

  • +32 Dexterity
  • Restores 10 Health Per Hit
  • +2 to Ranged Skills
  • +3 to Quick Draw, Bleed, and Penetrate

Where it comes from

Dropped by monsters and containers Confidence: high

Difficulty: Mercenary, Veteran, Elite