DS2 Revival

Dwarven Hammer

Dwarven Hammer is a normal weapon (axe) in the Broken World expansion of Dungeon Siege II. Item level 46 to 98.

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Template name: hm_1h_dh_ds2x

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World
Type
Weapon: Axe
Slot
Weapon hand
Rarity
Normal
Class
Fighter
Level
Item levels 46, 59, 69, 86, 98
By item level (each level is one version of the item the game can create)
Item levelDamageRequires
4628 to 46Melee 44
5935 to 58Melee 57
6940 to 68Melee 67
8650 to 83Melee 84
9856 to 94Melee 96

Where it comes from

Drops from 414 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Broken World

414 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Weapon barrelsThe Inner Cinbri City (further part)47 / 74 / 1004.0%-53%
Quest reward: SQ Questionable Methods (x2_sq_ressaquest) (repeat)
Talk to Ressa after you do all her tasks (ressaquest_speak)
Western Vai'lutra Forest45 / 74 / 1003.0%1.1% (0.92 to 1.5)37% (36 to 38)
Weapon barrelsThe Calennor Stronghold (5), The Sepulcher of the Crimson Hunters (4)45 / 72-73 / 983.8%-26%
Weapon barrelsThe Outer Cinbri City (further part)47 / 74 / 994.0%-26%
Fighter class chestsThe Sepulcher of the Crimson Hunters45 / 72 / 983.0%-25%
Weapon barrelsThe Town of Aman'lu (2)43 / 71 / 973.3%4.4%18%
Weapon barrelsAn Ancient Stockade (3)44 / 71 / 974.0%4.4%18%
Weapon barrelsAn Abandoned Elven Ruin (3), A Small Chamber, A small Vai'kesh Sanctuary44 / 72 / 974.0%-18%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1002.1%-17%
Shop: Act 2 weapon store
Weaponsmith Derowen
The Town of Aman'lu--12%16%
Shop: Act 3 weapon store
Weaponsmith Volkor
The Town of Kalrathia--11%15%
Chests (first time)The Aman'lu Arena (5), The Vault of Therayne46-47 / 75-76 / 1001.2%-15%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Chests (repeat)The Aman'lu Arena (5)46-47 / 75-76 / 1001.2%-15%
Argir the Vai'kesh Prophet (its own drop table) (repeat)
Argir the Vai'kesh Prophet
A small Vai'kesh Sanctuary44 / 72 / 981.2%-15%
Familiar Overseer (its own drop table) (repeat)
Familiar Overseer
The Halls of the Overseers (further part)47 / 74 / 1001.2%-15%
Quest reward: SQ Vai'kesh I (x2_sq_vaikesh1) (first time)
Return to Talain in Aman'lu (vaikesh1_return)
The Town of Aman'lu46 / 75 / 1001.2%-15%
Quest reward: SQ The Explosives Tunnel (x3_sq_explosives) (first time)
Use the detonator near the Overseer camp to destroy it (explosives_detonate)
The Halls of the Overseers (further part) (6)48 / 76 / 1001.2%-15%
Quest reward: SQ Captured Miners (x3_sq_miners) (first time)
Talk to Strongspade after you free the dwarves (miners_return)
The Halls of the Overseers (further part)48 / 76 / 1001.2%-15%
Quest reward: SQ Dryad Naturalist Part III (x1_sq_naturalist3) (repeat)
Speak Naturalist with all 5 minion tasks complete (naturalist3_minion11-15)
The Dryad Outpost48 / 76 / 1001.2%-15%
Shop: Act 1 weapon store
Weaponsmith Duma
The Town of Eirulan--6.9%13%
Weapon barrelsThe Hak'u Tunnels42 / 70 / 96-4.0%13%
Weapon barrelsThe Passage to Aman'lu43 / 71 / 963.3%4.4%13%
Chests (first time)The Aman'lu Arena45 / 74 / 1001.2% (1.1 to 1.5)-13% (12 to 16)
Chests (repeat)The Aman'lu Arena45 / 74 / 1001.2% (1.1 to 1.5)-13% (12 to 16)
Chests (repeat)The Vault of Therayne47 / 76 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Beasts of the Cataclysm 3: Minli the Faerie (x2_sq_beasts3) (first time)
Speak to Kylis (beasts3_return)
The Town of Aman'lu45 / 74 / 1001.2% (1.1 to 1.5)-13% (12 to 16)
Quest reward: SQ Dryad Naturalist Part II (x1_sq_naturalist2) (first time)
Speak Naturalist with all 5 minion tasks complete (naturalist2_minion6-10)
The Dryad Outpost46 / 75 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Dryad Naturalist Part II (x1_sq_naturalist2) (repeat)
Speak Naturalist with all 5 minion tasks complete (naturalist2_minion6-10)
The Dryad Outpost46 / 75 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Vai'kesh I (x2_sq_vaikesh1) (repeat)
Return to Talain in Aman'lu (vaikesh1_return)
The Town of Aman'lu46 / 75 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Hunt for the Lost Dwarves (x1_sq_lostdwarves) (first time)
Speak Dwarf Town Dwarf (lostdwarves_sadstory)
Glorydeep Enclave48 / 74 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Hunt for the Lost Dwarves (x1_sq_lostdwarves) (repeat)
Speak Dwarf Town Dwarf (lostdwarves_sadstory)
Glorydeep Enclave48 / 74 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ The Explosives Tunnel (x3_sq_explosives) (repeat)
Use the detonator near the Overseer camp to destroy it (explosives_detonate)
The Halls of the Overseers (further part) (6)48 / 76 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Captured Miners (x3_sq_miners) (repeat)
Talk to Strongspade after you free the dwarves (miners_return)
The Halls of the Overseers (further part)48 / 76 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: SQ Dryad Naturalist Part III (x1_sq_naturalist3) (first time)
Speak Naturalist with all 5 minion tasks complete (naturalist3_minion11-15)
The Dryad Outpost48 / 76 / 1001.1% (0.97 to 1.4)-13% (12 to 16)
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.4%-11%
Weapon barrelsThe Morden Highlands (2), The Kelvaran Waste (2)41 / 69 / 95-4.4%8.8%
Chests (first time)The Calennor Stronghold45 / 73 / 981.3%-7.4%
Kikrak of the Morden (its own drop table) (repeat)
Kikrak of the Morden
The Kelvaran Waste41 / 70 / 95--7.4%
Familiar Surgeon (its own drop table) (repeat)
Familiar Surgeon
An Abandoned Elven Ruin44 / 72 / 981.2%-7.4%
Baelusar, the Surgeon (its own drop table) (first time)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 981.2%-7.4%

414 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.