DS2 Revival

Kikrak of the Morden

Kikrak of the Morden is a magic creature in Broken World.

Back to the bestiary

Template name: rogue_mage_stats_02_ds2x

Following the defeat of Valdis and his army, the Morden became very sick, their bodies slowly wasting away. Kikrak was a powerful Morden-Gral sorcerer, and he refused to accept his fate, turning to dark powers to extend his life at any cost.

The start of the game’s own Bestiary text.

Game
Broken World (new Act 4 map)
Type
Magic
Habitat
Desert
Act
Act 4 (Broken World)
Rank
Miniboss (boss)

Drops

Miniboss drop table. Chance per kill, before Magic Find:

Drops
DropChanceItem level vs. creature level
Gold100%
Potion10%-10 to 0
Health potion40%-10 to 0
Mana potion24%-10 to 0
Magic item (1 modifier)30%-3 to +2
Magic item (2 modifiers)50%-3 to +2
Rare item12%-3 to +3
Unique item4.0%-40 to +3
Set item4.0%-50 to +3

Confidence: Medium Read from the drop table named in the creature’s template. Fixed rewards of story bosses, quest items and what a placed monster carries are not read here. Not tested in game.

Details

Level and strength

Worked out from the creature’s template, per difficulty
MercenaryVeteranElite
Level417095
Life60,000225,000425,000
Damage0 to 00 to 00 to 0
Defense224420622
Experience5,65974,401770,112

Confidence: Medium Worked out from the formulas in the creature’s template, for the levels the template gives. Not compared with the game’s own Bestiary screen; spawn spots may change a monster’s level.

No resistances or weaknesses are written in the template.

What it can drop: Broken World

503 different items can drop (the best are shown) Confidence: computed from data, not measured

Weapons, armor, shields, rings and amulets this creature can drop in Broken World (best first)
GearMercenaryVeteranElite
Meteoric Shield Recipe100%100%100%
Swift Bow--26%
Dwarven Hammer-0.8%10%
Sentinel Blade2.1%-10%
Ornate Ring9.3%-10%
Visionary Armor1.4%-6.4%
Watcher Armor1.4%-6.4%
Resplendent Amulet3.3%-6.4%
Visionary Boots1.2%-6.1%
Watcher Boots1.2%-6.1%
Visionary Gloves1.2%-6.1%
Watcher Gloves1.2%-6.1%
Visionary Helmet1.5%-5.3%
Watcher Hood1.5%-5.3%
Elaborate Ring-5.1%-
Adorned Ring-5.1%0.57%
Ironwood Bow-4.8%-
Stalker Bow1.0%4.8%-
Heavy Crossbow3.1%4.8%-
Glaive3.1%4.8%-
Throwing Star-4.8%-
Ceremonial Shield-1.4%4.8%
Kite Shield-4.0%0.76%
Large Shield4.0%-0.76%
Potions, reagents and spells it can drop (best first)
ConsumablesMercenaryVeteranElite
Angelica Root-17%1.0%
Coral Filament-17%1.0%
Diamond Filament-17%1.0%
Meteoric Alloy-17%1.0%
Sapphire Ornament-17%1.0%
Verbena Flowers-17%1.0%

The chance is for one kill of this creature (level 41 / 70 / 95 in Mercenary / Veteran / Elite) with magic find at 0: the chance that its drop table rolls an item of this kind, times this item’s share of the items that can come out at that level. It also has quest-state dependent drops that are not listed. Items with the same name are added up. Creatures of the same kind that the Bestiary lists under other names share the same drop table at their own level. Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0.

Where it is found

Places the map files put it in (the numbers can be 100 or more)
PlacePlacedSpawnedRandom encounters
The Kelvaran Waste1

Confidence: Medium From the game’s map files. How many random encounters you meet is a roll the data does not fix.

Does it count for the Bestiary?

Can be completed

Enough of them exist, or a scene or conversation gives the credit.

Broken World book
No. 18
Kills needed
1 kill

1 placed, 1 needed.

Confidence: High the audit of the data files, confirmed by the in-game kill test

In-game kill test: unlocked after 1 kills (agrees with the data audit)

Natural spawn census: seen in 0 of 4 runs. A lower bound; a run only loads the areas near the party.

Kill counts are kept separately for Mercenary, Veteran and Elite. See how the Bestiary works.