DS2 Revival

Watcher Gloves

Watcher Gloves is a normal armor piece (gloves) in the Broken World expansion of Dungeon Siege II. Item level 41 to 92.

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Template name: amr_glv_rng_7_ds2x

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World
Type
Armor: Gloves
Slot
Gloves
Rarity
Normal
Class
Ranger
Level
Item levels 41, 52, 64, 80, 92
By item level (each level is one version of the item the game can create)
Item levelArmorRequires
4121Ranged 39
5226Ranged 50
6432Ranged 62
8040Ranged 78
9246Ranged 90

Where it comes from

Drops from 460 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Broken World

460 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia--9.1%11%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 100--11%
Armor standsA Dusty Cavern (2), An Abandoned Mine, A Dank Crevasse and 1 more place39-41 / 68-69 / 94-951.7%-11%
Armor standsThe Sepulcher of the Crimson Hunters (7), The Calennor Stronghold (5)45 / 72-73 / 98--11%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--8.3%10%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--7.1%9.6%
Ranger class chestsA Winding Cavern39 / 68 / 933.4%-7.7%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 100--7.4%
Heavy Chest (its own drop table)
Heavy Chest
An Ancient Stockade44 / 71 / 971.0% (0.94 to 1.4)-7.0%
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 68 / 941.3%-6.7%
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 68 / 941.3%0.5%6.1%
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 68 / 941.4%-5.6%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Ranger class chestsThe City of Darthrul, The Upper Mines of Kaderak, Zaramoth's Horns34-37 / 64-65 / 90-3.6%5.6%
Quest reward: SQ Beasts of the Cataclysm 2: Greylok of the Kurgan (x1_sq_beasts2) (repeat)
Speak Hunter (beasts2_return)
The Kelvaran Waste42 / 72 / 972.0%-5.4%
Armor standsA Winding Cavern (3), A Dark Cave39 / 68 / 931.7%-5.4%
Armor standsThe Town of Aman'lu, An Abandoned Elven Ruin43 / 71 / 971.4%-5.4%
Armor standsA Small Chamber (2), A small Vai'kesh Sanctuary, An Abandoned Elven Ruin44 / 72 / 97--5.4%
ChestsAn Ancient Chamber Beneath Kalrathia (4)40 / 68 / 940.81%-4.9%
Chests (first time)The Calennor Stronghold45 / 73 / 98--4.9%
Archmage (its own drop table) (repeat)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 68 / 940.97%-4.9%
Kikrak of the Morden (its own drop table) (repeat)
Kikrak of the Morden
The Kelvaran Waste41 / 70 / 950.75%-4.9%
Familiar Surgeon (its own drop table) (repeat)
Familiar Surgeon
An Abandoned Elven Ruin44 / 72 / 98--4.9%
Baelusar, the Surgeon (its own drop table) (first time)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 98--4.9%
Baelusar, the Surgeon (its own drop table) (repeat)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 98--4.9%
Quest reward (first time)
ghost a3 zhorns
Zaramoth's Horns (further part)40 / 68 / 940.81%-4.9%
Quest reward: PQ1 Kanred the Mage (x1_p1_roguemage1) (repeat)
Kill Kanred (roguemage1_killmage)
The Blighted Hills42 / 69 / 940.88%-4.9%
Chests (repeat)The Calennor Stronghold45 / 73 / 98--3.9% (3.6 to 4.8)
Quest reward: SQ (Ghost Rewards) (repeat)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 68 / 940.71% (0.61 to 1.0)-3.9% (3.6 to 4.8)
Quest reward: SQ Dryad Naturalist Part I (x1_sq_naturalist1) (first time)
Speak Naturalist with all 5 minion tasks complete (naturalist1_minion1-5)
The Dryad Outpost43 / 72 / 980.66% (0.56 to 0.96)-3.9% (3.6 to 4.8)
Quest reward: SQ Dryad Naturalist Part I (x1_sq_naturalist1) (repeat)
Speak Naturalist with all 5 minion tasks complete (naturalist1_minion1-5)
The Dryad Outpost43 / 72 / 980.66% (0.56 to 0.96)-3.9% (3.6 to 4.8)
Chests (first time)The Aman'lu Arena (3)48 / 77 / 100--3.9%
Chests (repeat)The Aman'lu Arena (3)48 / 77 / 100--3.9%
Solid Coffer (its own drop table) (first time)
Solid Coffer
The Aman'lu Arena47 / 74 / 100-0.49%3.9%
Solid Coffer (its own drop table) (repeat)
Solid Coffer
The Aman'lu Arena47 / 74 / 100-0.49%3.9%
Ranger class chestsAn Ancient Azunite Shrine15 / 52 / 79-3.4%3.8%
Anya, The Sorrowful (its own drop table) (repeat)
Anya, The Sorrowful
The Blasted Valley41 / 69 / 950.64% (0.52 to 0.99)-3.8% (3.4 to 4.9)
Quest reward: SQ Beasts of the Cataclysm 1: Anya (x1_sq_beasts1) (repeat)
Speak Merchant (beasts1_return)
The Blasted Valley41 / 71 / 970.64% (0.52 to 0.99)-3.8% (3.4 to 4.9)
Argir the Vai'kesh Prophet (its own drop table) (first time)
Argir the Vai'kesh Prophet
A small Vai'kesh Sanctuary44 / 72 / 98--3.7%
Keirok, the Devourer (its own drop table) (first time)
Keirok, the Devourer
Solanum46 / 74 / 100--3.7%
Keirok, the Devourer (its own drop table) (repeat)
Keirok, the Devourer
Solanum46 / 74 / 100--3.7%

460 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.