Template name: amr_bdy_cmg_sorcerer

Details
3D model
A 3D view of this item opens here when scripts are on.
- Game
- Base Dungeon Siege II and Broken World
- Type
- Armor: Body Armor
- Slot
- Body armor
- Rarity
- Normal
- Class
- Mage
- Level
- Item levels 21, 36, 57, 72, 78
| Item level | Armor | Requires |
|---|---|---|
| 21 | 30 | Combat Magic 19 |
| 36 | 48 | Combat Magic 34 |
| 57 | 73 | Combat Magic 55 |
| 72 | 91 | Combat Magic 70 |
| 78 | 98 | Combat Magic 76 |
Where it comes from
Drops from 328 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high
Exact drop sources: Base game
328 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Shop: Act 3 armor store Armorer Bertin | The Town of Kalrathia | - | 29% | 25% | 30% |
| Shop: Act 2 armor store Armorer Leodegan | The Town of Aman'lu | - | 23% | 20% | 25% |
| Shop: Act 1 armor store Armorer Sen | The Town of Eirulan | - | - | 24% | 23% |
| Letiso the Lich (its own drop table) (first time) Letiso the Lich | The Azunite Catacombs | 30 / 55 / 77 | - | 7.9% (7.7 to 8.6) | 7.9% (7.6 to 8.6) |
| Quest reward: Act III SQ (The Missing Apprentice) (repeat) completion reward after talking to the apprentice in town | The Town of Kalrathia | 37 / 61 / 82 | 7.0% (6.8 to 7.7) | - | - |
| Combat magic class chests | The Windstone Fortress Barracks, The Temple of Xeria | 19 / 48 / 70 | 6.7% | - | 5.9% |
| Combat magic class chests | A Frozen Crypt | 27 / 53 / 75 | - | - | 6.7% |
| Combat magic class chests | The Snowbrook Haven Living Quarters | 31 / 56 / 78 | - | 6.2% | 5.9% |
| Combat magic class chests | The Upper Mines of Kaderak | 35 / 60 / 81 | 6.2% | - | - |
| Combat magic class chests | Zaramoth's Horns | 37 / 61 / 82 | 5.9% | - | - |
| Quest reward: Act II PQ5 (The Cult) (first time) Defeat the Tree Boss | A Vai'kesh Grotto | 28 / 54 / 76 | - | - | 4.8% (4.6 to 5.5) |
| Chests (repeat) | A Large Vai'kesh Cavern | 32 / 57 / 79 | - | 4.5% (4.3 to 5.2) | 4.3% (4.1 to 5.0) |
Show the other 28 lines
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Chests (repeat) | A Magical Oasis | 36 / 60 / 82 | 4.5% (4.3 to 5.2) | 1.0% | 0.84% |
| Chests (repeat) | A Morden Arsenal | 37 / 61 / 82 | 4.3% (4.1 to 5.0) | 0.84% | 0.84% |
| Chests | The Windstone Fortress Outer Vault | 21 / 49 / 72 | 3.6% (3.4 to 4.2) | - | 3.6% (3.4 to 4.2) |
| Chests | A Cellar Beneath the Aman'lu Tavern | 32 / 57 / 79 | - | 3.6% (3.4 to 4.2) | 3.2% (2.9 to 3.8) |
| Chests (first time) | A Large Vai'kesh Cavern | 32 / 57 / 79 | - | 3.6% (3.4 to 4.2) | 3.2% (2.9 to 3.8) |
| Chests | A Cellar Beneath the Aman'lu Tavern | 36 / 60 / 82 | 3.6% (3.4 to 4.2) | 2.1% | 1.7% |
| Chests (first time) | A Magical Oasis | 36 / 60 / 82 | 3.6% (3.4 to 4.2) | 2.1% | 1.7% |
| Quest reward: Act II SQ (Arinth the Mad) Return to Trainer for your Reward | The Town of Aman'lu | 32 / 57 / 79 | - | 3.6% (3.4 to 4.2) | 3.2% (2.9 to 3.8) |
| Quest reward: Act I SQ (Scavenger Hunt) (first time) Bring Fenella the item she wants | The Town of Eirulan | 36 / 60 / 82 | 3.6% (3.4 to 4.2) | 2.1% | 1.7% |
| Dark Wizard (its own drop table) (first time) Dark Wizard | The Azunite Catacombs (4) | 29 / 55 / 77 | - | 2.9% (2.5 to 3.9) | 3.5% (3.3 to 4.4) |
| Quest reward: Act I PQ11 (The Temple of Xeria) (first time) Defeat the Snake Boss | The Temple Courtyard | 21 / 49 / 72 | 3.5% (3.3 to 4.4) | - | 3.5% (3.3 to 4.4) |
| Chests (repeat) | A Large Morden Intelligence Camp | 38 / 62 / 83 | 3.5% (3.3 to 4.3) | - | - |
| Chests | The Temple of Xeria, A Cellar Beneath the Aman'lu Tavern | 22 / 50 / 72 | 3.5% (3.3 to 4.1) | - | 3.5% (3.3 to 4.1) |
| Chests | A Cellar Beneath the Aman'lu Tavern (2) | 24-28 / 51-54 / 73-76 | - | - | 3.5% (3.3 to 4.1) |
| Chests | A Cellar Beneath the Aman'lu Tavern | 30 / 55 / 77 | - | 3.5% (3.3 to 4.1) | 2.7% (2.4 to 3.4) |
| Chests | The Snowbrook Haven Reliquary | 34 / 59 / 80 | 3.5% (3.3 to 4.1) | 2.7% (2.4 to 3.4) | 2.7% (2.4 to 3.4) |
| Chests (first time) | A Large Abandoned Shelter | 34 / 59 / 80 | 3.5% (3.3 to 4.1) | 2.7% (2.4 to 3.4) | 2.7% (2.4 to 3.4) |
| Chests (repeat) | A Mysterious Shrine (further part) | 37 / 61 / 82 | 3.5% (3.3 to 4.1) | - | - |
| Arinth the Mad (its own drop table) Arinth the Mad | Some Lost Elven Ruins, Northern Vai'lutra Forest | 25 / 55 / 79 | - | 3.5% (3.3 to 4.1) | 3.5% (3.3 to 4.1) |
| Demon of the Vai'kesh (its own drop table) (first time) Demon of the Vai'kesh | A Small Vai'kesh Prison | 26 / 52 / 75 | - | - | 3.5% (3.3 to 4.1) |
| Demon of the Vai'kesh (its own drop table) (repeat) Demon of the Vai'kesh | A Small Vai'kesh Prison | 26 / 52 / 75 | - | - | 3.5% (3.3 to 4.1) |
| Dark Wizard (its own drop table) (repeat) Dark Wizard | The Azunite Catacombs (4) | 29 / 55 / 77 | - | 2.7% (2.4 to 3.4) | 3.5% (3.3 to 4.1) |
| Letiso the Lich (its own drop table) (repeat) Letiso the Lich | The Azunite Catacombs | 30 / 55 / 77 | - | 3.5% (3.3 to 4.1) | 2.7% (2.4 to 3.4) |
| Quest reward: Act I PQ11 (The Temple of Xeria) (repeat) Defeat the Snake Boss | The Temple Courtyard | 21 / 49 / 72 | 3.5% (3.3 to 4.1) | - | 3.5% (3.3 to 4.1) |
| Quest reward: Act II PQ5 (The Cult) (repeat) Defeat the Tree Boss | A Vai'kesh Grotto | 28 / 54 / 76 | - | - | 3.5% (3.3 to 4.1) |
| Quest reward: Act II SQ (Family Heirloom Part II) (first time) Talk to the Elf after destroying the demon in ice | A Small Vai'kesh Prison | 28 / 54 / 76 | - | - | 3.5% (3.3 to 4.1) |
| Quest reward: Act II SQ (Family Heirloom Part II) (repeat) Talk to the Elf after destroying the demon in ice | A Small Vai'kesh Prison | 28 / 54 / 76 | - | - | 3.5% (3.3 to 4.1) |
| Quest reward: Act II SQ (Rahvan's Curse) (first time) Return the Soulstone to Rahvan | The Garden of the Ancients | 28 / 54 / 76 | - | - | 3.5% (3.3 to 4.1) |
328 sources can drop it in Base game; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
Exact drop sources: Broken World
491 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Shop: Act 3 armor store Armorer Bertin | The Town of Kalrathia | - | 25% | 18% | 21% |
| Shop: Act 1 armor store Armorer Sen | The Town of Eirulan | - | - | 16% | 24% |
| Shop: Act 2 armor store Armorer Leodegan | The Town of Aman'lu | - | 20% | 20% | 23% |
| Combat magic class chests | The Northern Greilyn Jungle (side area) | 5 / 48 / 75 | - | - | 6.7% |
| Combat magic class chests | The Windstone Fortress Barracks, The Temple of Xeria | 19 / 54 / 81 | 6.7% | 5.3% | - |
| Combat magic class chests | The Upper Mines of Kaderak | 35 / 65 / 90 | 6.2% | - | - |
| Combat magic class chests | The Sepulcher of the Crimson Hunters | 45 / 72 / 98 | - | 6.2% | - |
| Combat magic class chests | Zaramoth's Horns | 37 / 65 / 90 | 5.9% | - | - |
| Combat magic class chests | A Frozen Crypt | 27 / 59 / 85 | - | 5.6% | - |
| Quest reward: Act III SQ (The Missing Apprentice) (repeat) completion reward after talking to the apprentice in town | The Town of Kalrathia | 37 / 66 / 92 | 4.8% | - | - |
| Quest reward: SQ Beasts of the Cataclysm 2: Greylok of the Kurgan (x1_sq_beasts2) (repeat) Speak Hunter (beasts2_return) | The Kelvaran Waste | 42 / 72 / 97 | - | 2.8% | - |
| Armor stands | The Western Greilyn Jungle, An Elven Shrine | 7-8 / 49 / 76 | - | - | 2.5% |
Show the other 28 lines
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Armor stands | The Windstone Fortress Outer Vault (2), The Aman'lu Hills, The Temple of Xeria and 1 more place | 19-20 / 54-55 / 81 | 2.2% | 1.7% | - |
| Armor stands | The Levreth Estate (2), Southern Vai'lutra Forest (side area) | 23 / 57 / 83 | 2.2% | 1.6% | - |
| Armor stands | A Morden Arsenal (5), A Large Abandoned Shelter (4), The Archmage's Chamber (further part) (4) and 11 more places | 33-37 / 63-65 / 89-90 | 2.2% | - | - |
| Armor stands | The Sepulcher of the Crimson Hunters (7), The Calennor Stronghold (5), A Small Chamber (2) and 2 more places | 44-45 / 72-73 / 97-98 | - | 2.2% | - |
| Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time) Kill Zaramoth (darkwizard_killzaramoth) | The Gateway Chamber (further part) | 49 / 77 / 100 | - | 2.1% | - |
| Quest reward: Taar's personal quest (repeat) Reward for bringing the head of the beast back | The Town of Eirulan | 34 / 64 / 90 | 2.1% | - | - |
| Rusty armor stands | An Underground Shelter (2) | 11 / 51 / 77 | - | - | 2.1% |
| Armor stands | An Underground Shelter (6), The Southern Greilyn Jungle (side area) (4), The Dryad Exile Colony (side area) and 1 more place | 9-11 / 50-51 / 77 | - | - | 2.0% |
| Armor stands | The Upper Mines of Kaderak (12), The Lower Mines of Kaderak | 35 / 65 / 90 | 2.0% | - | - |
| Armor stands | The Town of Aman'lu, An Abandoned Elven Ruin | 43 / 71 / 97 | - | 2.0% | - |
| Rusty armor stands | The Windstone Fortress Barracks (5) | 19 / 54 / 81 | 1.9% | - | 1.8% |
| Chests (repeat) | A Morden Arsenal | 37 / 66 / 92 | 1.9% | - | - |
| Chests (repeat) | A Magical Oasis | 36 / 65 / 91 | 1.8% | - | - |
| Magic bookcases | The Town of Aman'lu (3), An Ancient Stockade (3) | 43-44 / 71 / 97 | - | 1.8% | - |
| Magic bookcases | The Outer Cinbri City (further part) (8), The Inner Cinbri City (further part) (6) | 47 / 74 / 99-100 | - | 1.7% | - |
| Armor stands | The Azunite Desert, A Ruined Crypt, The Lost Valley of the Azunites and 2 more places | 14-17 / 52-53 / 78-80 | - | - | 1.7% |
| Armor stands | A Dusty Cavern (2), The Morden Highlands | 40-41 / 69 / 94-95 | - | 1.7% | - |
| Magic bookcases | Zaramoth's Horns (further part) (3), Zaramoth's Horns (2), The Archmage's Chamber (further part) | 37 / 65 / 90 | 1.7% | - | - |
| Magic bookcases | An Elven Shrine (2), The Western Greilyn Jungle | 7-8 / 49 / 76 | - | - | 1.7% |
| Mimic (its own drop table) Mimic | The Eastern Windstone Fortress Gatehouse | 21 / 56 / 82 | 1.7% (1.5 to 2.3) | 1.1% (0.92 to 1.6) | 1.1% (0.98 to 1.6) |
| Magic bookcases | A small Vai'kesh Sanctuary (4), An Abandoned Elven Ruin (3), The Calennor Stronghold (2) and 2 more places | 44-45 / 72 / 97-98 | - | 1.6% | - |
| Chests (repeat) | A Large Morden Intelligence Camp | 38 / 67 / 92 | 1.6% | - | - |
| Armor stands | A Small Vai'kesh Cave, The Vai'kesh Forest (side area), A Large Vai'kesh Cavern | 25-26 / 58 / 84-85 | - | 1.6% | - |
| Magic bookcases | The Calennor Stronghold (8) | 45 / 73 / 98 | - | 1.6% | - |
| Valdis (its own drop table) (first time) Valdis | The Temple of Valdis (2) | 40 / 68 / 94 | - | 1.6% | - |
| Magic bookcases | A Frozen Crypt | 27 / 59 / 85 | - | 1.6% | - |
| Valdis (its own drop table) (repeat) Valdis | The Temple of Valdis (2) | 40 / 68 / 94 | - | 1.5% | - |
| Magic bookcases | The Windstone Fortress Outer Vault (4), The Aman'lu Hills, The Windstone Fortress Barracks | 19 / 54 / 81 | 1.5% | 1.5% | - |
491 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
