DS2 Revival

Arboreal Gloves

Arboreal Gloves is a normal armor piece (gloves) in Dungeon Siege II and its Broken World expansion. Item level 30 to 87.

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Template name: amr_glv_rng_arboreal

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Base Dungeon Siege II and Broken World
Type
Armor: Gloves
Slot
Gloves
Rarity
Normal
Class
Ranger
Level
Item levels 30, 51, 69, 81, 87
By item level (each level is one version of the item the game can create)
Item levelArmorRequires
3016Ranged 28
5126Ranged 49
6935Ranged 67
8140Ranged 79
8743Ranged 85

Where it comes from

Drops from 373 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Base game

373 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia-7.9%8.9%13%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--6.4%12%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--11%9.1%
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 64 / 85--5.9% (5.6 to 6.8)
Ranger class chestsAn Ancient Azunite Shrine, The City of Darthrul, Zaramoth's Horns15-37 / 45-61 / 68-82--5.6%
Ranger class chestsThe Upper Mines of Kaderak35 / 60 / 81--5.3%
Ranger class chestsThe Azunite Burial Grounds27 / 53 / 755.0%4.5%-
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 64 / 85--4.6% (4.3 to 5.6)
Ranger class chestsThe Vai'kesh Sanctuary24 / 51 / 73-4.5%-
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia41 / 65 / 86--4.5% (4.2 to 5.4)
Chests (repeat)A Large Vai'kesh Cavern32 / 57 / 794.3% (4.1 to 5.0)-3.4% (3.1 to 4.0)
Chests (repeat)A Large Morden Intelligence Camp38 / 62 / 83--4.3% (4.1 to 5.0)
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 53 / 75-4.3% (4.1 to 5.0)-
Chests (first time)The Lower Mines of Kaderak (side area)40 / 64 / 85--4.3% (4.1 to 5.0)
Chests (first time)A Cellar Beneath the Aman'lu Tavern40 / 64 / 85--4.3% (4.0 to 5.2)
Chests (repeat)A Cellar Beneath the Aman'lu Tavern40 / 64 / 85--4.3% (4.0 to 5.2)
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 64 / 85--4.2% (3.9 to 4.9)
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 64 / 85--4.2% (3.9 to 4.8)
ChestsA Cellar Beneath the Aman'lu Tavern32 / 57 / 793.4% (3.2 to 4.1)-2.7% (2.5 to 3.4)
Chests (first time)A Large Vai'kesh Cavern32 / 57 / 793.4% (3.2 to 4.1)-2.7% (2.5 to 3.4)
ChestsA Cellar Beneath the Aman'lu Tavern34 / 59 / 801.6%-3.4% (3.2 to 4.1)
Chests (first time)Some Ancient Ruins34 / 59 / 801.6%-3.4% (3.2 to 4.1)
ChestsA Cellar Beneath the Aman'lu Tavern38 / 62 / 83--3.4% (3.2 to 4.1)
Chests (first time)A Large Morden Intelligence Camp38 / 62 / 83--3.4% (3.2 to 4.1)
Decorated Taclak Basher (its own drop table)
Decorated Taclak Basher
The Elen'lu Isles24 / 51 / 73-3.4% (3.2 to 4.1)1.6%
Quest reward: Lothar's personal quest (first time)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 53 / 75-3.4% (3.2 to 4.1)-
Quest reward: Act II SQ (Arinth the Mad)
Return to Trainer for your Reward
The Town of Aman'lu32 / 57 / 793.4% (3.2 to 4.1)-2.7% (2.5 to 3.4)
Archmage (its own drop table) (first time)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 64 / 85--3.4% (3.1 to 4.3)
Quest reward: Act II PQ8 (The Castle Part 2) (first time)
Defeat the Dragon Boss (head)
The Snowbrook Haven Reliquary34 / 59 / 801.6%-3.4% (3.1 to 4.3)
ChestsA Ruined Crypt17 / 46 / 69--3.4% (3.1 to 4.1)
ChestsA Cellar Beneath the Aman'lu Tavern24 / 51 / 73-3.4% (3.1 to 4.1)-
ChestsA Cellar Beneath the Aman'lu Tavern30 / 55 / 773.4% (3.1 to 4.1)--
Letiso the Lich (its own drop table) (repeat)
Letiso the Lich
The Azunite Catacombs30 / 55 / 773.4% (3.1 to 4.1)--
Ganth (its own drop table) (first time)
Ganth
The Water Chapel34 / 59 / 80--3.4% (3.1 to 4.1)
Quest reward: Act II SQ (Servant's Haunt)
Return to the son with the proof of his father's innocence
The Town of Aman'lu30 / 55 / 773.4% (3.1 to 4.1)--
Chests (repeat)A Magical Oasis, A Morden Arsenal36-37 / 60-61 / 82--3.4% (3.1 to 4.0)
Quest reward: Taar's personal quest (repeat)
Reward for bringing the head of the beast back
The Town of Eirulan12 / 44 / 67--3.4% (3.1 to 4.0)
Mimic (its own drop table)
Mimic
Zaramoth's Horns (further part)40 / 64 / 85--3.3% (2.9 to 4.5)
ChestsThe Windstone Fortress Outer Vault, The Snowbrook Haven Reliquary, The District of the Chief (side area) and 1 more place20-41 / 48-65 / 71-86--3.3% (3.1 to 4.0)
ChestsThe Temple of Xeria, A Cellar Beneath the Aman'lu Tavern22 / 50 / 72-3.3% (3.1 to 4.0)-

373 sources can drop it in Base game; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

Exact drop sources: Broken World

465 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia-6.6%6.2%11%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--7.1%9.6%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--8.3%7.7%
Ranger class chestsThe Azunite Burial Grounds27 / 59 / 854.2%-4.5%
Ranger class chestsA Winding Cavern39 / 68 / 93-4.3%-
Ranger class chestsThe Vai'kesh Sanctuary24 / 57 / 83--4.0%
Ranger class chestsAn Ancient Azunite Shrine15 / 52 / 79-3.4%3.8%
Ranger class chestsThe Northern Greilyn Jungle (side area), An Elven Shrine5-8 / 48-49 / 75-76-3.7%-
Mimic (its own drop table)
Mimic
The Vai'kesh Sanctuary27 / 59 / 85--2.6% (2.3 to 3.3)
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85--2.2%
Armor standsA Morden Arsenal (5), A Mysterious Cavern (3), The Levreth Estate (2) and 9 more places23-33 / 57-63 / 83-89--2.1%
Armor standsThe Snowbrook Haven Living Quarters (7), The Snowbrook Haven Courtyard (3), The Garden of the Ancients (2) and 2 more places27-32 / 59-62 / 85-882.1%-2.1%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Armor standsA Frigid Cave (2), Snowbrook Mountain, The Snowbrook Grotto30 / 61 / 872.0%-2.1%
Armor standsThe Town of Aman'lu, An Abandoned Elven Ruin43 / 71 / 97-2.1%-
Armor standsThe Southern Greilyn Jungle (side area) (4), A Winding Cavern (3), A Dusty Cavern (2) and 7 more places7-41 / 49-69 / 76-95-2.0%-
Chests (repeat)A Large Vai'kesh Cavern32 / 62 / 881.8%-1.8%
Rusty armor standsThe Snowbrook Haven Servants' Quarters (10), The Snowbrook Haven Living Quarters (7), The Snowbrook Haven Courtyard (4)32 / 62 / 881.8%-1.8%
Armor standsAn Underground Shelter (6), The Eastern Greilyn Jungle10-11 / 51 / 77-1.8%-
Armor standsThe Windstone Fortress Outer Vault (2), The Aman'lu Hills, The Temple of Xeria and 1 more place19-20 / 54-55 / 81--1.8%
Rusty armor standsAn Underground Shelter (2)11 / 51 / 77-1.7%-
Armor standsThe Lost Valley of the Azunites, An Ancient Azunite Shrine15 / 52 / 79-1.5%1.7%
Armor standsIsteru's Caverns17 / 53 / 80-1.4%1.7%
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 68 / 94-1.6%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.6%--
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 68 / 94-1.6%-
Armor standsThe Azunite Desert, A Ruined Crypt14 / 52 / 78-1.5%1.5%
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 68 / 94-1.5%-
Rusty armor standsThe Windstone Fortress Barracks (5)19 / 54 / 81-1.3%1.5%
Mimic (its own drop table)
Mimic
The Snowbrook Haven Living Quarters34 / 64 / 901.3% (1.2 to 1.7)-1.3% (1.2 to 1.8)
Chests (repeat)A Large Morden Intelligence Camp38 / 67 / 92-1.3%-
Heavy Chest (its own drop table)
Heavy Chest
An Ancient Stockade44 / 71 / 97-1.3% (1.2 to 1.7)-
ChestsThe Azunite Catacombs (2)28 / 60 / 860.61% (0.49 to 0.98)-1.3% (1.1 to 1.9)
ChestsSnowbrook Valley, Snowbrook Valley (side area)29 / 60 / 860.67% (0.56 to 1)-1.3% (1.1 to 1.9)
Quest reward: Lothar's personal quest (first time)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85--1.2%
ChestsA Ruined Crypt17 / 83 / 80-1.2%0.88%
ChestsA Cellar Beneath the Aman'lu Tavern24 / 57 / 83--1.2%
ChestsA Cellar Beneath the Aman'lu Tavern28 / 60 / 860.97%-1.2%
ChestsA Cellar Beneath the Aman'lu Tavern30 / 61 / 871.2%-1.2%
Containers (first time)An Ancient Stockade (3)44 / 71 / 97-1.2%-
Demon of the Vai'kesh (its own drop table) (first time)
Demon of the Vai'kesh
A Small Vai'kesh Prison26 / 58 / 850.97%-1.2%

465 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.