Template name: amr_bot_merc

Details
3D model
A 3D view of this item opens here when scripts are on.
- Game
- Base Dungeon Siege II and Broken World
- Type
- Armor: Boots
- Slot
- Boots
- Rarity
- Normal
- Class
- Any (no class requirement found)
- Level
- Item level 0 (from the drop audit)
- Armor
- 2
Where it comes from
Drops from 16 sources in the game’s loot tables (below) Confidence: high
Exact drop sources: Base game
16 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Chests | The Northern Greilyn Jungle (5) | 3 / 40 / 64 | 0.71% | - | - |
| Chests Also holds: Vigilant Hauberk | The Hak'u Caves (2), A Tranquil Cave | 5 / 41 / 64 | 0.58% | - | - |
| Morden-Viir Grunt (its own drop table) Morden-Viir Grunt | The Northern Greilyn Jungle | 3 / 40 / 64 | 0.076% | - | - |
| Normal monsters Hak'u Shaman, Terrak, Morden-Viir Grunt | The Northern Greilyn Jungle (16), The Hak'u Caves (3), The Western Greilyn Jungle (3) | 4 / 40 / 64 | 0.059% | - | - |
| Normal monsters Morden-Viir Recruit, Hak'u Drummer | The Northern Greilyn Jungle (9), The Western Greilyn Jungle (2) | 5 / 41 / 64 | 0.048% | - | - |
| Weak monsters Hak'u Skinner, Morden-Urg Thug, Hak'u Hunter | The Northern Greilyn Jungle (55), The Hak'u Caves (11), The Western Greilyn Jungle (4) | 3-4 / 40 / 64 | 0.048% | - | - |
| Open containers | The Northern Greilyn Jungle (6), The Hak'u Caves (2) | 3 / 40 / 64 | 0.037% | - | - |
| Weak monsters Morden-Urg Thug, Morden-Urg Prodigy, Morden-Urg Scavenger, Slashing Gila, Spitting Gila | The Northern Greilyn Jungle (55), The Western Greilyn Jungle (18) | 5 / 41 / 64 | 0.037% | - | - |
| Open containers | The Northern Greilyn Jungle (5), A Tranquil Cave (2), The Hak'u Caves (2) | 5 / 41 / 64 | 0.03% | - | - |
| Weak monsters Nawl Beast | The Northern Greilyn Jungle (10), The Western Greilyn Jungle (6), The Upper Kithraya Caverns (4) and 1 more place | 6 / 41 / 65 | 0.03% | - | - |
| Breakable containers | The Northern Greilyn Jungle (35) | 3 / 40 / 64 | 0.029% | - | - |
| Breakable containers | The Northern Greilyn Jungle (19), The Hak'u Caves (17), The Western Greilyn Jungle (11) and 1 more place | 5-6 / 41 / 64-65 | 0.018% | - | - |
16 sources can drop it in Base game; the 12 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
Exact drop sources: Broken World
21 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Chests | The Northern Greilyn Jungle (5) | 3 / 48 / 75 | 0.69% | - | - |
| Chests Also holds: Vigilant Hauberk | The Hak'u Caves (2), A Tranquil Cave | 5 / 48 / 75 | 0.56% | - | - |
| Morden-Viir Grunt (its own drop table) Morden-Viir Grunt | The Northern Greilyn Jungle | 3 / 48 / 75 | 0.048% | - | - |
| Open containers | The Northern Greilyn Jungle (6), The Hak'u Caves (2) | 3 / 48 / 75 | 0.037% | - | - |
| Normal monsters Hak'u Shaman, Terrak, Morden-Viir Grunt | The Northern Greilyn Jungle (16), The Hak'u Caves (3), The Western Greilyn Jungle (3) | 4 / 48 / 75 | 0.037% | - | - |
| Open containers | The Northern Greilyn Jungle (5), A Tranquil Cave (2), The Hak'u Caves (2) | 5 / 48 / 75 | 0.03% | - | - |
| Normal monsters Morden-Viir Recruit, Hak'u Drummer | The Northern Greilyn Jungle (9), The Western Greilyn Jungle (2) | 5 / 48 / 75 | 0.03% | - | - |
| Chests (first time) | The Aman'lu Arena | 45 / 74 / 100 | - | - | 0.029% |
| Chests (repeat) | The Aman'lu Arena, The Vault of Therayne | 45-47 / 74-76 / 100 | - | - | 0.029% |
| Quest reward: SQ Beasts of the Cataclysm 3: Minli the Faerie (x2_sq_beasts3) (first time) Speak to Kylis (beasts3_return) | The Town of Aman'lu | 45 / 74 / 100 | - | - | 0.029% |
| Quest reward: SQ Dryad Naturalist Part II (x1_sq_naturalist2) (first time) Speak Naturalist with all 5 minion tasks complete (naturalist2_minion6-10) | The Dryad Outpost | 46 / 75 / 100 | - | - | 0.029% |
| Quest reward: SQ Dryad Naturalist Part II (x1_sq_naturalist2) (repeat) Speak Naturalist with all 5 minion tasks complete (naturalist2_minion6-10) | The Dryad Outpost | 46 / 75 / 100 | - | - | 0.029% |
Show the other 6 lines
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Quest reward: SQ Vai'kesh I (x2_sq_vaikesh1) (repeat) Return to Talain in Aman'lu (vaikesh1_return) | The Town of Aman'lu | 46 / 75 / 100 | - | - | 0.029% |
| Quest reward: SQ Hunt for the Lost Dwarves (x1_sq_lostdwarves) (first time) Speak Dwarf Town Dwarf (lostdwarves_sadstory) | Glorydeep Enclave | 48 / 74 / 100 | - | - | 0.029% |
| Quest reward: SQ Hunt for the Lost Dwarves (x1_sq_lostdwarves) (repeat) Speak Dwarf Town Dwarf (lostdwarves_sadstory) | Glorydeep Enclave | 48 / 74 / 100 | - | - | 0.029% |
| Quest reward: SQ The Explosives Tunnel (x3_sq_explosives) (repeat) Use the detonator near the Overseer camp to destroy it (explosives_detonate) | The Halls of the Overseers (further part) (6) | 48 / 76 / 100 | - | - | 0.029% |
| Quest reward: SQ Captured Miners (x3_sq_miners) (repeat) Talk to Strongspade after you free the dwarves (miners_return) | The Halls of the Overseers (further part) | 48 / 76 / 100 | - | - | 0.029% |
| Quest reward: SQ Dryad Naturalist Part III (x1_sq_naturalist3) (first time) Speak Naturalist with all 5 minion tasks complete (naturalist3_minion11-15) | The Dryad Outpost | 48 / 76 / 100 | - | - | 0.029% |
21 sources can drop it in Broken World; the 18 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
