DS2 Revival

Chain Helm

Chain Helm is a normal armor piece (helm) in Dungeon Siege II and its Broken World expansion. Item level 16 to 64.

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Template name: amr_hlm_ftr_chain

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Base Dungeon Siege II and Broken World
Type
Armor: Helm
Slot
Helm
Rarity
Normal
Class
Fighter
Level
Item levels 16, 31, 49, 58, 64
By item level (each level is one version of the item the game can create)
Item levelArmorRequires
1616Melee 14
3128Melee 29
4942Melee 47
5849Melee 56
6454Melee 62

Where it comes from

Drops from 394 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Base game

394 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu-13%16%22%
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia-17%22%17%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--13%20%
Chests (repeat)A Large Morden Intelligence Camp38 / 62 / 83-4.9% (4.7 to 5.5)-
ChestsA Cellar Beneath the Aman'lu Tavern38 / 62 / 83-4.6% (4.4 to 5.2)-
Chests (first time)A Large Morden Intelligence Camp38 / 62 / 83-4.6% (4.4 to 5.2)-
Fighter class chestsA Mysterious Cavern33 / 58 / 794.0%4.3%-
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 64 / 85-4.3% (4.1 to 5.0)-
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 64 / 85-4.3% (4.1 to 4.8)-
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 64 / 85-4.3% (4.0 to 4.9)-
Chests (repeat)A Large Vai'kesh Cavern32 / 57 / 794.1% (3.9 to 4.7)3.3% (3.1 to 3.8)-
Fighter class chestsThe Northern Greilyn Jungle (side area)5 / 41 / 64--4.0%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Fighter class chestsThe Eastern Windstone Fortress Gatehouse, Zaramoth's Horns19-37 / 48-61 / 70-82-4.0%-
Fighter class chestsThe Snowbrook Haven Servants' Quarters31 / 56 / 783.7%4.0%-
Fighter class chestsThe Azunite Desert15 / 45 / 683.7%--
ChestsThe Windstone Fortress Outer Vault21 / 49 / 72-3.4% (3.2 to 3.9)-
Chests (first time)The Lower Mines of Kaderak (side area)40 / 64 / 85-3.4% (3.2 to 3.9)-
ChestsThe Temple of Xeria, A Cellar Beneath the Aman'lu Tavern22 / 50 / 72-3.3% (3.1 to 4.0)-
Chests (first time)A Cellar Beneath the Aman'lu Tavern40 / 64 / 85-3.3% (3.1 to 4.0)-
Chests (repeat)A Cellar Beneath the Aman'lu Tavern40 / 64 / 85-3.3% (3.1 to 4.0)-
Dark Wizard (its own drop table) (first time)
Dark Wizard
The Azunite Catacombs (4)29 / 55 / 773.3% (3.1 to 4.0)3.0% (2.7 to 3.7)-
Quest reward: Act I PQ11 (The Temple of Xeria) (first time)
Defeat the Snake Boss
The Temple Courtyard21 / 49 / 72-3.3% (3.1 to 4.0)-
ChestsThe Snowbrook Haven Reliquary, The District of the Chief (side area), The Archmage's Chamber (further part)34-41 / 59-65 / 80-86-3.3% (3.1 to 3.9)-
Chests (first time)A Large Abandoned Shelter34 / 59 / 80-3.3% (3.1 to 3.9)-
Dark Wizard (its own drop table) (repeat)
Dark Wizard
The Azunite Catacombs (4)29 / 55 / 773.3% (3.1 to 3.8)3.3% (3.1 to 3.9)-
Archmage (its own drop table) (repeat)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 64 / 85-3.3% (3.1 to 3.9)-
Quest reward: Act I PQ4 (The Morden Towers)
Get your things from Taar at the end of the Morden Towers quest
The Town of Eirulan8 / 42 / 65--3.3% (3.1 to 3.9)
Quest reward: Act II PQ8 (The Castle Part 2) (repeat)
Defeat the Dragon Boss (head)
The Snowbrook Haven Reliquary34 / 59 / 80-3.3% (3.1 to 3.9)-
Chests (repeat)A Magical Oasis36 / 60 / 82-3.3% (3.1 to 3.8)-
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 64 / 85-3.3% (3.1 to 3.8)-
ChestsA Ruined Crypt17 / 46 / 693.3% (3.1 to 3.8)--
ChestsAn Ancient Chamber Beneath Kalrathia (4)40 / 64 / 85-3.3% (3.1 to 3.8)-
Quest reward: Act I PQ11 (The Temple of Xeria) (repeat)
Defeat the Snake Boss
The Temple Courtyard21 / 49 / 72-3.3% (3.1 to 3.8)-
Quest reward (first time)
ghost a3 zhorns
Zaramoth's Horns (further part)40 / 64 / 85-3.3% (3.1 to 3.8)-
Mimic (its own drop table)
Mimic
The City of Darthrul38 / 62 / 83-3.3% (2.9 to 4.3)-
Decorated Taclak Basher (its own drop table)
Decorated Taclak Basher
The Elen'lu Isles24 / 51 / 73-3.0% (2.8 to 3.7)-
ChestsA Cellar Beneath the Aman'lu Tavern32 / 57 / 793.0% (2.8 to 3.6)2.7% (2.5 to 3.2)-
Chests (first time)A Large Vai'kesh Cavern32 / 57 / 793.0% (2.8 to 3.6)2.7% (2.5 to 3.2)-
ChestsA Cellar Beneath the Aman'lu Tavern34 / 59 / 802.0%3.0% (2.8 to 3.6)-
Chests (first time)Some Ancient Ruins34 / 59 / 802.0%3.0% (2.8 to 3.6)-

394 sources can drop it in Base game; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

Exact drop sources: Broken World

418 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia-14%15%11%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu-11%15%12%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--13%13%
Fighter class chestsA Mysterious Cavern33 / 63 / 893.4%3.1%-
Fighter class chestsAn Underground Shelter11 / 51 / 77-3.3%-
Fighter class chestsThe Azunite Desert15 / 52 / 793.3%--
Fighter class chestsThe Snowbrook Haven Servants' Quarters31 / 62 / 883.0%3.3%-
Fighter class chestsA Large Vai'kesh Cavern, Zaramoth's Horns26-37 / 58-65 / 85-90-3.1%-
Fighter class chestsThe Northern Greilyn Jungle (side area)5 / 48 / 75-2.8%-
Rusty armor standsThe Snowbrook Haven Servants' Quarters (10), The Snowbrook Haven Living Quarters (7), The Snowbrook Haven Courtyard (4)32 / 62 / 881.7%2.7%-
Armor standsThe Lost Valley of the Azunites, An Ancient Azunite Shrine15 / 52 / 792.4%--
Rusty armor standsThe Windstone Fortress Barracks (5)19 / 54 / 812.2%--
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Armor standsThe Azunite Desert, A Ruined Crypt14 / 52 / 782.2%--
Armor standsThe Southern Greilyn Jungle (side area) (4), The Dryad Exile Colony (side area)9 / 50 / 77-2.1%-
Armor standsIsteru's Caverns17 / 53 / 802.1%--
Armor standsSnowbrook Valley (side area)29 / 60 / 862.1%1.5%-
Armor standsA Frigid Cave (2), Snowbrook Mountain, The Snowbrook Grotto30 / 61 / 872.1%1.7%-
Armor standsThe Snowbrook Haven Living Quarters (7), The Snowbrook Haven Courtyard (3)32 / 62 / 882.1%2.0%-
Chests (repeat)A Large Vai'kesh Cavern32 / 62 / 881.8%2.0%-
Armor standsAn Underground Shelter (6), The Eastern Greilyn Jungle10-11 / 51 / 77-2.0%-
Armor standsThe Snowbrook Haven Servants' Quarters31 / 62 / 882.0%2.0%-
Armor standsA Morden Arsenal (5), A Mysterious Cavern (3), The Northern Plain of Tears and 4 more places33 / 63 / 892.0%1.5%-
Armor standsThe Western Greilyn Jungle, An Elven Shrine, An Ancient Elven Reliquary7-20 / 49-55 / 76-81-1.8%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.7%--
Armor standsA Large Abandoned Shelter (4), A Cellar Beneath Darthrul (3), The Levreth Estate (2) and 3 more places23-34 / 57-64 / 83-90-1.7%-
Rusty armor standsAn Underground Shelter (2)11 / 51 / 77-1.6%-
Armor standsThe Upper Mines of Kaderak (12), The Archmage's Chamber (further part) (4), The Garden of the Ancients (2) and 6 more places25-37 / 58-65 / 84-90-1.5%-
Chests (repeat)A Magical Oasis36 / 65 / 91-1.4%-
Quest reward: Taar's personal quest (repeat)
Reward for bringing the head of the beast back
The Town of Eirulan34 / 64 / 900.68%1.4%-
Mimic (its own drop table)
Mimic
The Snowbrook Haven Living Quarters34 / 64 / 901.4% (1.3 to 1.8)1.1% (1.0 to 1.5)-
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85-1.3%-
Mimic (its own drop table)
Mimic
An Ancient Azunite Shrine17 / 54 / 801.3% (1.2 to 1.6)--
ChestsA Ruined Crypt17 / 83 / 801.2%--
Plagued Kithraya Hive Queen (its own drop table)
Plagued Kithraya Hive Queen
The Lower Kithraya Caverns15 / 53 / 791.2%--
Dark Wizard (its own drop table) (repeat)
Dark Wizard
The Azunite Catacombs (4)29 / 61 / 871.2%1.1%-
Quest reward: Act I SQ (The Insects of Kithraya) (first time)
Bring the insect queen's head back to Tamari
The Town of Eirulan15 / 52 / 791.2%--
Quest reward: Act I SQ (The Insects of Kithraya) (repeat)
Bring the insect queen's head back to Tamari
The Town of Eirulan15 / 52 / 791.2%--
Chests (repeat)A Morden Arsenal37 / 66 / 92-1.2%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.1%--
Mimic (its own drop table)
Mimic
The City of Darthrul38 / 67 / 93-1.1% (1.0 to 1.4)-

418 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.