DS2 Revival

Beastmaster Helmet

Beastmaster Helmet is a set armor piece (helm) in the Broken World expansion of Dungeon Siege II. Item level 40.

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Template name: amr_hlm_set_ss3_01_ds2x

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World
Type
Armor: Helm
Slot
Helm
Rarity
Set
Class
Mage
Level
Item level 40
Armor
21
Requires
  • Nature Magic 38

Fixed effects

  • +19 Intelligence
  • +110 Mana
  • +30% Healing Effectiveness
  • +2 to Summon Fortitude, Summon Might, and Summon Bond

Beastmaster (5 pieces)

2 pieces

  • +5 Intelligence
  • +25 Health
  • 1% Mana Steal
  • +1 to Summon Fortitude, Summon Might, and Summon Bond

3 pieces

  • +10 Intelligence
  • +50 Health
  • 2% Mana Steal
  • +2 to Summon Fortitude, Summon Might, and Summon Bond

4 pieces

  • +15 Intelligence
  • +75 Health
  • 4% Mana Steal
  • +2 to Summon Fortitude, Summon Might, and Summon Bond

5 pieces

  • +25 Intelligence
  • +115 Health
  • 7% Mana Steal
  • +3 to Summon Fortitude, Summon Might, and Summon Bond

Where it comes from

Drops from 512 sources in the game’s loot tables (below) Confidence: high

Exact drop sources: Broken World

512 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia37 / 66 / 923.4%0.63%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.0%1.2%-
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 68 / 941.2%1.1%-
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 68 / 941.1%0.84%-
Quest reward: Act I PQ11 (The Temple of Xeria) (first time)
Defeat the Snake Boss
The Temple Courtyard21 / 55 / 82-0.61%0.93%
Archmage (its own drop table) (first time)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 68 / 940.85%0.67%-
Chests (first time)A Cellar Beneath the Aman'lu Tavern40 / 68 / 940.84%0.65%-
Chests (repeat)A Cellar Beneath the Aman'lu Tavern40 / 68 / 940.84%0.65%-
Solid Coffer (its own drop table) (first time)
Solid Coffer
The Aman'lu Arena47 / 74 / 1000.65%0.78%-
Solid Coffer (its own drop table) (repeat)
Solid Coffer
The Aman'lu Arena47 / 74 / 1000.65%0.78%-
Argir the Vai'kesh Prophet (its own drop table) (first time)
Argir the Vai'kesh Prophet
A small Vai'kesh Sanctuary44 / 72 / 980.71%0.73%-
Quest reward: Act II PQ8 (The Castle Part 2) (first time)
Defeat the Dragon Boss (head)
The Snowbrook Haven Reliquary34 / 64 / 90-0.65%-
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Chests
Also holds: Eli's Bucket
A Mysterious Cave (3)35 / 65 / 90-0.62%-
Dark Wizard (its own drop table) (first time)
Dark Wizard
The Azunite Catacombs (4)29 / 61 / 87-0.62%-
Quest reward: Act II SQ (Servant's Haunt Part 2)
Talk to the Elder after you have killed champion Thoran
The Town of Aman'lu30 / 61 / 87-0.61%-
Demon of the Vai'kesh (its own drop table) (first time)
Demon of the Vai'kesh
A Small Vai'kesh Prison26 / 58 / 85-0.54%0.44%
Quest reward: Act II SQ (Family Heirloom Part II) (first time)
Talk to the Elf after destroying the demon in ice
A Small Vai'kesh Prison28 / 60 / 86-0.54%0.44%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1000.35%0.43%-
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85-0.22%0.4%
Chests (repeat)A Large Morden Intelligence Camp38 / 67 / 920.34%0.25%-
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 68 / 940.33%0.25%-
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 68 / 940.3%0.26%-
Mimic (its own drop table)
Mimic
The Vai'kesh Sanctuary27 / 59 / 85-0.16%0.28%
Quest reward: Lothar's personal quest (first time)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85-0.16%0.28%
Decorated Taclak Basher (its own drop table)
Decorated Taclak Basher
The Elen'lu Isles24 / 57 / 83-0.16%0.26%
ChestsThe Windstone Fortress Outer Vault21 / 55 / 82-0.16%0.25%
Mimic (its own drop table)
Mimic
The Eastern Windstone Fortress Gatehouse21 / 56 / 82-0.17%0.25%
Chests (first time)A Mysterious Shrine (further part), A Morden Arsenal37 / 66 / 920.25%0.17%-
Chests (repeat)A Morden Arsenal37 / 66 / 920.25%0.24%-
Morden-Viir Ripper Champion (its own drop table) (first time)
Morden-Viir Ripper Champion
The City of Darthrul37 / 66 / 920.25%0.17%-
Mimic (its own drop table)
Mimic
The City of Darthrul38 / 67 / 930.25%0.18%-
Quest reward: Act III SQ (The Missing Apprentice) (first time)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 66 / 920.25%0.17%-
Quest reward: Taar's personal quest (repeat)
Reward for bringing the head of the beast back
The Town of Eirulan34 / 64 / 90-0.24%-
Chests (repeat)A Magical Oasis36 / 65 / 91-0.24%-
Chests (first time)A Large Morden Intelligence Camp38 / 67 / 920.24%0.18%-
Chests (repeat)A Large Vai'kesh Cavern32 / 62 / 88-0.24%-
Chests (first time)The Lower Mines of Kaderak (side area)40 / 68 / 940.23%0.18%-
Mimic (its own drop table)
Mimic
Zaramoth's Horns (further part)40 / 68 / 940.23%0.18%-
Mimic (its own drop table)
Mimic
An Ancient Azunite Shrine17 / 54 / 80-0.17%0.23%
ChestsA Cellar Beneath the Aman'lu Tavern38 / 67 / 920.22%0.16%-

512 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.