DS2 Revival

Rejuvenation Potion

Rejuvenation Potion is a normal potion in Dungeon Siege II and its Broken World expansion. Item level 17.

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Template name: potion_rejuvenation_medium_2

Details

Other items with this name

Game
Base Dungeon Siege II and Broken World
Type
Potion
Rarity
Normal
Level
Item level 17

Where it comes from

Drops from 49 sources in the game’s loot tables (below) Confidence: high

Exact drop sources: Base game

49 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
ChestsThe Temple of Xeria22 / 50 / 7225%--
Decorated Taclak Basher (its own drop table)
Decorated Taclak Basher
The Elen'lu Isles24 / 51 / 7325%--
ChestsThe Windstone Fortress Outer Vault20 / 48 / 7120%--
Quest reward: Lothar's personal quest (first time)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 53 / 7520%--
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 53 / 7520%--
Mimic (its own drop table)
Mimic
The Vai'kesh Sanctuary27 / 53 / 7518%--
ChestsA Ruined Crypt, The Windstone Fortress Outer Vault17-21 / 46-49 / 69-7217%--
Arinth the Mad (its own drop table)
Arinth the Mad
Some Lost Elven Ruins, Northern Vai'lutra Forest25 / 55 / 7917%--
Quest reward: Act I PQ11 (The Temple of Xeria) (repeat)
Defeat the Snake Boss
The Temple Courtyard21 / 49 / 7217%--
Mimic (its own drop table)
Mimic and 1 more
An Ancient Azunite Shrine, The Eastern Windstone Fortress Gatehouse17-21 / 46-49 / 69-7215%--
ChestsSouthern Vai'lutra Forest (2), A Flooded Chamber, Southern Vai'lutra Forest (side area) and 4 more places22-24 / 50-51 / 72-732.5%--
Mini-bosses and bosses
Alpha Kurgan, Plagued Windstone Fortress Grand Wizard, Leeching Outcast Vasp, Forest Va'arth Glacial Frostcrusher, Hardened Forest Va'arth Brute and 5 more
The Aman'lu Hills (6), Northern Vai'lutra Forest (4), A Flooded Chamber (2) and 4 more places22-24 / 50-51 / 72-732.5%--
Show the other 12 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Decorated Taclak Basher (its own drop table)
Decorated Taclak Basher and 3 more
The Elen'lu Isles (3), An Underground Shelter24 / 51 / 732.5%--
Decorated Taclak Tracker (its own drop table)
Decorated Taclak Tracker and 2 more
The Elen'lu Isles (2), An Underground Shelter (2)24 / 51 / 732.5%--
ChestsNorthern Vai'lutra Forest (2), The Aman'lu Hills, An Ancient Elven Reliquary and 6 more places20-27 / 48-53 / 71-752.0%--
Chests (repeat)A Large Vai'kesh Cavern (2)26 / 52 / 752.0%--
Mini-bosses and bosses
Plagued Devoted Skath Disciple, King Iraca, Plagued Kragen, Plagued Devoted Skath Zealot, Forest Va'arth Glacial Avalancher and 16 more
The Vai'kesh Forest (9), A Small Cave (6), Southern Vai'lutra Forest (4) and 14 more places20-27 / 48-53 / 71-752.0%--
ChestsThe Windstone Fortress Outer Vault (5), An Azunite Cavern (2), Isteru's Caverns (2) and 10 more places17-25 / 46-52 / 69-741.7%--
Devoted Skath Zealot Stelae Guardian (its own drop table)
Devoted Skath Zealot Stelae Guardian and 1 more
The Azunite Desert (2)17-18 / 46-47 / 66-701.7%--
Mini-bosses and bosses
Thrusk Channeler, Giant Thrusk Channeler, Belligerent Skath Cat, Kragen, King Scorpion and 19 more
The Cliffs of Azunai (5), The Azunite Desert (3), The Lost Valley of the Azunites (3) and 9 more places17-25 / 46-52 / 66-741.7%--
Mini-bosses and bosses
Private Nolan, Private Banos, Private Caiden
The Windstone Fortress Barracks, The Eastern Windstone Fortress Gatehouse, The Western Windstone Fortress Gatehouse18 / 18 / 181.7%1.7%1.7%
Devoted Skath Disciple Stelae Guardian (its own drop table)
Devoted Skath Disciple Stelae Guardian
The Azunite Desert18 / 47 / 701.7%--
Devoted Skath Avenger Stelae Guardian (its own drop table)
Devoted Skath Avenger Stelae Guardian
The Azunite Desert19 / 48 / 701.7%--
Plagued Windstone Fortress Captain (its own drop table)
Plagued Windstone Fortress Captain
The Windstone Fortress Outer Vault19 / 54 / 801.7%--

49 sources can drop it in Base game; the 24 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

The base game and Broken World give different source words: Broken World’s are shown in its version.