DS2 Revival

Twilight Gloves

Twilight Gloves is a normal armor piece (gloves) in Dungeon Siege II and its Broken World expansion. Item level 39 to 90.

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Template name: amr_glv_rng_twilight

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Base Dungeon Siege II and Broken World
Type
Armor: Gloves
Slot
Gloves
Rarity
Normal
Class
Ranger
Level
Item levels 39, 63, 75, 84, 90
By item level (each level is one version of the item the game can create)
Item levelArmorRequires
3920Ranged 37
6332Ranged 61
7537Ranged 73
8442Ranged 82
9045Ranged 88

Where it comes from

Drops from 313 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Note: top variant(s) have no ranged source; only party-level shop stock (inferred)

Exact drop sources: Base game

313 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia--8.9%13%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--5.4%9.1%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--6.4%8.3%
Ranger class chestsZaramoth's Horns37 / 61 / 824.8%5.3%5.6%
Ranger class chestsAn Elven Shrine, The Vai'kesh Sanctuary, The Azunite Burial Grounds8-27 / 42-53 / 65-75--5.3%
Ranger class chestsThe Upper Mines of Kaderak35 / 60 / 81-5.3%5.3%
Ranger class chestsThe Northern Greilyn Jungle (side area)5 / 41 / 64-4.5%4.8%
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia41 / 65 / 863.4% (3.1 to 4.3)3.4% (3.1 to 4.3)4.5% (4.2 to 5.4)
Chests (repeat)A Large Morden Intelligence Camp38 / 62 / 834.3% (4.1 to 5.0)4.3% (4.1 to 5.0)4.3% (4.1 to 5.0)
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 53 / 75--4.2% (3.9 to 4.9)
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 64 / 853.5% (3.2 to 4.4)3.5% (3.2 to 4.4)3.5% (3.2 to 4.4)
ChestsA Cellar Beneath the Aman'lu Tavern38 / 62 / 833.4% (3.2 to 4.1)3.4% (3.2 to 4.1)3.4% (3.2 to 4.1)
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Chests (first time)A Large Morden Intelligence Camp38 / 62 / 833.4% (3.2 to 4.1)3.4% (3.2 to 4.1)3.4% (3.2 to 4.1)
Letiso the Lich (its own drop table) (first time)
Letiso the Lich
The Azunite Catacombs30 / 55 / 77--3.4% (3.2 to 4.1)
Archmage (its own drop table) (first time)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 64 / 853.4% (3.1 to 4.3)3.4% (3.1 to 4.3)3.4% (3.1 to 4.3)
Quest reward: Act II SQ (Servant's Haunt Part 2)
Talk to the Elder after you have killed champion Thoran
The Town of Aman'lu30 / 55 / 77--3.4% (3.1 to 4.3)
ChestsA Cellar Beneath the Aman'lu Tavern26 / 52 / 75--3.4% (3.1 to 4.1)
Chests (first time)A Large Vai'kesh Cavern (2)26 / 52 / 75--3.4% (3.1 to 4.1)
Dark Wizard (its own drop table) (first time)
Dark Wizard, Dark Wizard, Dark Wizard
The Summit of the Dark Wizards (3)38 / 62 / 833.4% (3.1 to 4.1)3.4% (3.1 to 4.1)3.4% (3.1 to 4.1)
Chests (repeat)A Magical Oasis36 / 60 / 82--3.4% (3.1 to 4.0)
Chests (repeat)A Morden Arsenal, The Lower Mines of Kaderak (side area)37-40 / 61-64 / 82-853.4% (3.1 to 4.0)3.4% (3.1 to 4.0)3.4% (3.1 to 4.0)
ChestsA Cellar Beneath the Aman'lu Tavern30 / 55 / 77--3.3% (3.1 to 4.0)
ChestsThe District of the Chief (side area), The Archmage's Chamber (further part)38-41 / 62-65 / 83-863.3% (3.1 to 4.0)3.3% (3.1 to 4.0)3.3% (3.1 to 4.0)
Letiso the Lich (its own drop table) (repeat)
Letiso the Lich
The Azunite Catacombs30 / 55 / 77--3.3% (3.1 to 4.0)
Archmage (its own drop table) (repeat)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 64 / 853.3% (3.1 to 4.0)3.3% (3.1 to 4.0)3.3% (3.1 to 4.0)
Quest reward: Act I PQ4 (The Morden Towers)
Get your things from Taar at the end of the Morden Towers quest
The Town of Eirulan8 / 42 / 65--3.3% (3.1 to 4.0)
Quest reward: Act II SQ (Servant's Haunt)
Return to the son with the proof of his father's innocence
The Town of Aman'lu30 / 55 / 77--3.3% (3.1 to 4.0)
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 64 / 853.2%3.2%3.2%
Quest reward: Lothar's personal quest (first time)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 53 / 75--3.1% (2.8 to 3.8)
ChestsThe Vai'kesh Sanctuary (4)26 / 52 / 75--2.9% (2.3 to 4.7)
Dark Wizard (its own drop table) (repeat)
Dark Wizard, Dark Wizard, Dark Wizard
The Summit of the Dark Wizards (3)38 / 62 / 832.9% (2.3 to 4.7)2.9% (2.3 to 4.7)2.9% (2.3 to 4.7)
Quest reward (first time)
ghost a3 waterworks
An Ancient Chamber Beneath Kalrathia39 / 63 / 842.9% (2.3 to 4.7)2.9% (2.3 to 4.7)2.9% (2.3 to 4.7)
ChestsThe Upper Mines of Kaderak38 / 62 / 832.8% (2.3 to 4.3)2.8% (2.3 to 4.3)2.8% (2.3 to 4.3)
Quest reward (first time)
ghost a3 mines
The Upper Mines of Kaderak38 / 62 / 832.8% (2.3 to 4.3)2.8% (2.3 to 4.3)2.8% (2.3 to 4.3)
Quest reward: Act III SQ (The Lore Collector) (repeat)
return to the lore collector with all the lorebooks
The Town of Kalrathia41 / 65 / 862.8% (2.3 to 4.3)2.8% (2.3 to 4.3)2.8% (2.3 to 4.3)
ChestsA Cellar Beneath the Aman'lu Tavern36 / 60 / 82--2.7% (2.5 to 3.4)
Chests (first time)A Magical Oasis36 / 60 / 82--2.7% (2.5 to 3.4)
Chests (first time)A Morden Arsenal, The Lower Mines of Kaderak (side area)37-40 / 61-64 / 82-852.7% (2.5 to 3.4)2.7% (2.5 to 3.4)2.7% (2.5 to 3.4)
Decorated Taclak Basher (its own drop table)
Decorated Taclak Basher
The Elen'lu Isles24 / 51 / 73--2.7% (2.5 to 3.4)
Morden-Viir Ripper Champion (its own drop table) (first time)
Morden-Viir Ripper Champion
The City of Darthrul37 / 61 / 822.7% (2.5 to 3.4)2.7% (2.5 to 3.4)2.7% (2.5 to 3.4)

313 sources can drop it in Base game; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

Exact drop sources: Broken World

491 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia--6.2%11%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--3.6%9.6%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--4.2%7.7%
Ranger class chestsThe City of Darthrul, The Upper Mines of Kaderak34-35 / 64-65 / 90-3.6%5.6%
Ranger class chestsZaramoth's Horns37 / 65 / 904.0%3.6%5.6%
Ranger class chestsAn Elven Shrine, The Azunite Burial Grounds8-27 / 49-59 / 76-85--4.5%
Ranger class chestsThe Northern Greilyn Jungle (side area)5 / 48 / 75--4.3%
Ranger class chestsThe Sepulcher of the Crimson Hunters45 / 72 / 98-4.2%-
Ranger class chestsThe Vai'kesh Sanctuary24 / 57 / 83--4.0%
Rusty armor standsThe Snowbrook Haven Servants' Quarters (10), The Snowbrook Haven Living Quarters (7), The Snowbrook Haven Courtyard (4)32 / 62 / 88-1.6%3.6%
Ranger class chestsA Winding Cavern39 / 68 / 933.4%--
Armor standsA Large Abandoned Shelter (4), A Cellar Beneath Darthrul (3), Some Ancient Ruins and 1 more place34 / 64 / 90-1.5%2.7%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Armor standsThe Upper Mines of Kaderak (12), The Lower Mines of Kaderak35 / 65 / 90-1.4%2.7%
Armor standsThe Archmage's Chamber (further part) (4), Zaramoth's Horns (further part) (2), Zaramoth's Horns37 / 65 / 902.1%1.4%2.7%
Mimic (its own drop table)
Mimic
Zaramoth's Horns (further part)40 / 68 / 941.0% (0.94 to 1.4)-2.6% (2.3 to 3.4)
Chests (repeat)A Morden Arsenal37 / 66 / 921.5%0.44%2.5%
Chests (repeat)A Large Morden Intelligence Camp38 / 67 / 921.9%0.44%2.5%
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 68 / 940.99%-2.5%
Chests (repeat)A Large Vai'kesh Cavern32 / 62 / 88-1.4%2.5%
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia37 / 66 / 920.53%0.44%2.3%
Armor standsThe Levreth Estate (2), The Garden of the Ancients (2), Southern Vai'lutra Forest (side area) and 3 more places23-27 / 57-59 / 83-85--2.1%
Armor standsSnowbrook Valley (side area)29 / 60 / 86-2.1%2.1%
Armor standsThe Snowbrook Haven Living Quarters (7), The Snowbrook Haven Courtyard (3), A Frigid Cave (2) and 3 more places30-32 / 61-62 / 87-88-1.7%2.1%
Armor standsA Morden Arsenal (5), A Mysterious Cavern (3), The Northern Plain of Tears and 4 more places33 / 63 / 89-1.5%2.1%
Armor standsThe Sepulcher of the Crimson Hunters (6), A Small Chamber (2), A small Vai'kesh Sanctuary and 1 more place44-45 / 72 / 97-98-2.1%-
Mimic (its own drop table)
Mimic
The City of Darthrul38 / 67 / 931.4% (1.3 to 1.8)0.93% (0.83 to 1.2)2.0% (1.8 to 2.7)
Chests (repeat)A Magical Oasis36 / 65 / 91-1.3%2.0%
Armor standsThe Calennor Stronghold (5), The Sepulcher of the Crimson Hunters45 / 73 / 98-2.0%-
Quest reward: Taar's personal quest (repeat)
Reward for bringing the head of the beast back
The Town of Eirulan34 / 64 / 90-1.2%1.8%
Armor standsThe Windstone Fortress Outer Vault (2), The Western Greilyn Jungle, An Elven Shrine and 3 more places7-20 / 49-55 / 76-81--1.8%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 100-1.7%-
Rusty armor standsAn Underground Shelter (2)11 / 51 / 77--1.7%
Armor standsA Winding Cavern (3), A Dusty Cavern (2), A Dark Cave and 3 more places39-41 / 68-69 / 93-951.7%--
ChestsThe Archmage's Chamber (further part)37 / 66 / 920.97%-1.6%
Chests (repeat)A Mysterious Shrine (further part)37 / 66 / 920.97%-1.6%
ChestsThe District of the Chief (side area)38 / 67 / 921.2%-1.6%
Quest reward: Act III SQ (The Missing Apprentice) (repeat)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 66 / 920.97%-1.6%
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85--1.6%
Armor standsAn Underground Shelter (6), The Southern Greilyn Jungle (side area) (4), The Dryad Exile Colony (side area) and 1 more place9-11 / 50-51 / 77--1.5%
ChestsThe Upper Mines of Kaderak38 / 67 / 921.0% (0.91 to 1.5)-1.4% (1.2 to 2.0)

491 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

The base game and Broken World give different source words: Broken World’s are shown in its version.