DS2 Revival

Istauri Hood

Istauri Hood is a normal armor piece (helm) in the Broken World expansion of Dungeon Siege II. Item level 45 to 93.

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Template name: amr_hlm_cmg_7_ds2x

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World
Type
Armor: Helm
Slot
Helm
Rarity
Normal
Class
Mage
Level
Item levels 45, 59, 66, 81, 93
By item level (each level is one version of the item the game can create)
Item levelArmorRequires
4523Combat Magic 43
5930Combat Magic 57
6633Combat Magic 64
8140Combat Magic 79
9346Combat Magic 91

Where it comes from

Drops from 519 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Broken World

519 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia--9.3%11%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--7.5%9.8%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--4.4%8.1%
Combat magic class chestsA Winding Cavern39 / 68 / 93-5.6%7.7%
Quest reward: Act III SQ (The Missing Apprentice) (repeat)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 66 / 92-3.2%5.6%
Combat magic class chestsA Frozen Crypt27 / 59 / 85-5.6%-
Combat magic class chestsThe Upper Mines of Kaderak, Zaramoth's Horns35-37 / 65 / 90-4.8%5.6%
Heavy Chest (its own drop table)
Heavy Chest
An Ancient Stockade44 / 71 / 971.0% (0.88 to 1.5)-5.5% (3.5 to 12)
Armor standsThe Morden Highlands41 / 69 / 95--5.4%
Magic bookcasesThe Morden Highlands (2)41 / 69 / 95--5.3%
Letiso the Lich (its own drop table) (first time)
Letiso the Lich
The Azunite Catacombs30 / 61 / 87-5.0%-
Combat magic class chestsThe Sepulcher of the Crimson Hunters45 / 72 / 984.8%--
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Combat magic class chestsThe Windstone Fortress Barracks, The Temple of Xeria19 / 54 / 81--4.5%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.7%-3.7%
Magic bookcasesAn Abandoned Mine39 / 68 / 94-1.6%3.7%
Minli, The Faerie (its own drop table) (repeat)
Minli, The Faerie
The Town of Aman'lu45 / 72 / 98--3.6% (1.7 to 9.3)
Armor standsAn Abandoned Mine, A Dank Crevasse39 / 68 / 94-1.5%3.6%
Armor standsA Dusty Cavern (2)40 / 69 / 94--3.6%
Armor standsThe Sepulcher of the Crimson Hunters (7), The Calennor Stronghold (5)45 / 72-73 / 981.5%-3.6%
ChestsThe Sepulcher of the Crimson Hunters (5), The Calennor Wood, The Calennor Stronghold45 / 72-73 / 980.46% (0.34 to 0.84)-3.4% (1.5 to 9.0)
ContainersThe Sepulcher of the Crimson Hunters, The Calennor Stronghold45 / 72-73 / 980.46% (0.34 to 0.84)-3.4% (1.5 to 9.0)
Mini-bosses and bosses
Bound Hak'u Flayer, Bound Dryad Cyclone and 1 more
Arinth's Heights (7), The Hak'u Tunnels (5), Arinth's Gorge42 / 70 / 960.07%-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Abraxis Familiar, Bound Dryad Annihilator
Arinth's Heights (8)43 / 71 / 960.64% (0.5 to 1.1)-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Keirge Familiar, Spinlar Familiar, Bound Dwarf War Engine, Bound Half-Giant Convoker, Familiar Overseer and 4 more
The Inner Cinbri City (further part) (20), The Outer Cinbri City (further part) (14), The Halls of the Overseers (further part) (9) and 1 more place47 / 74 / 1000.71% (0.54 to 1.2)-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Bound Half-Giant Devastator
The Aman'lu Arena48 / 75 / 1000.74% (0.55 to 1.3)-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Bound Half-Giant Convoker, Lastyk Familiar
The Aman'lu Arena (3)49-50 / 75-76 / 100--3.4% (1.7 to 8.5)
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 68 / 94-0.53%3.4%
Greylok of the Kurgan (its own drop table) (first time)
Greylok of the Kurgan
The Kelvaran Waste41 / 69 / 95--3.3% (1.8 to 7.8)
Quest reward: SQ Treasure Hunting (x2_sq_treasurehunting) (first time)
Return to the treasure hunter (treasurehunting_returnhunter)
The Vault of Therayne47 / 74 / 990.94% (0.73 to 1.6)-3.3% (1.8 to 7.8)
Magic bookcasesA Winding Cavern (2)39 / 68 / 93-1.6%2.9%
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 68 / 94-1.6%2.8%
Armor standsA Winding Cavern (3), A Dark Cave39 / 68 / 93-1.5%2.7%
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 68 / 94-1.4%2.5%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.1%-2.5%
Archmage (its own drop table) (repeat)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 68 / 94--2.4%
Familiar Surgeon (its own drop table) (repeat)
Familiar Surgeon
An Abandoned Elven Ruin44 / 72 / 980.97%-2.4%
Baelusar, the Surgeon (its own drop table) (first time)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 980.97%-2.4%
Baelusar, the Surgeon (its own drop table) (repeat)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 980.97%-2.4%
Armor standsA Large Abandoned Shelter (4), A Cellar Beneath Darthrul (3), Some Ancient Ruins and 1 more place34 / 64 / 90-1.7%2.1%
Armor standsThe Upper Mines of Kaderak (12), The Archmage's Chamber (further part) (4), Zaramoth's Horns (further part) (2) and 2 more places35-37 / 65 / 90-1.5%2.1%

519 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.