DS2 Revival

Vindicator Helm

Vindicator Helm is a normal armor piece (helm) in the Broken World expansion of Dungeon Siege II. Item level 47 to 93.

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Template name: amr_hlm_ftr_7_ds2x

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World
Type
Armor: Helm
Slot
Helm
Rarity
Normal
Class
Fighter
Level
Item levels 47, 59, 68, 81, 93
By item level (each level is one version of the item the game can create)
Item levelArmorRequires
4740Melee 45
5950Melee 57
6857Melee 66
8168Melee 79
9377Melee 91

Where it comes from

Drops from 489 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Broken World

489 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 3 armor store
Armorer Bertin
The Town of Kalrathia--9.3%11%
Shop: Act 2 armor store
Armorer Leodegan
The Town of Aman'lu--7.5%9.8%
Shop: Act 1 armor store
Armorer Sen
The Town of Eirulan--4.4%8.1%
Fighter class chestsA Winding Cavern39 / 68 / 93-3.0%6.2%
Heavy Chest (its own drop table)
Heavy Chest
An Ancient Stockade44 / 71 / 97-1.2% (1.1 to 1.5)5.5% (3.5 to 12)
Armor standsThe Morden Highlands41 / 69 / 95-2.0%5.4%
Fighter class chestsZaramoth's Horns37 / 65 / 90-3.1%4.2%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.7%-3.7%
Minli, The Faerie (its own drop table) (repeat)
Minli, The Faerie
The Town of Aman'lu45 / 72 / 98-0.72% (0.61 to 1.0)3.6% (1.7 to 9.3)
Armor standsAn Abandoned Mine, A Dank Crevasse39 / 68 / 94-1.5%3.6%
Armor standsA Dusty Cavern (2)40 / 69 / 94-2.0%3.6%
Armor standsThe Sepulcher of the Crimson Hunters (7), The Calennor Stronghold (5)45 / 72-73 / 981.5%-3.6%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
ChestsThe Sepulcher of the Crimson Hunters (5)45 / 72 / 980.41% (0.34 to 0.63)0.46% (0.39 to 0.7)3.4% (1.5 to 9.0)
ContainersThe Sepulcher of the Crimson Hunters45 / 72 / 980.41% (0.34 to 0.63)0.46% (0.39 to 0.7)3.4% (1.5 to 9.0)
ChestsThe Calennor Wood, The Calennor Stronghold45 / 73 / 980.41% (0.34 to 0.63)0.52% (0.44 to 0.77)3.4% (1.5 to 9.0)
ContainersThe Calennor Stronghold45 / 73 / 980.41% (0.34 to 0.63)0.52% (0.44 to 0.77)3.4% (1.5 to 9.0)
Mini-bosses and bosses
Bound Hak'u Flayer, Bound Dryad Cyclone and 1 more
Arinth's Heights (7), The Hak'u Tunnels (5), Arinth's Gorge42 / 70 / 96-0.68% (0.59 to 0.97)3.4% (1.7 to 8.5)
Mini-bosses and bosses
Abraxis Familiar, Bound Dryad Annihilator
Arinth's Heights (8)43 / 71 / 96-0.69% (0.58 to 1.0)3.4% (1.7 to 8.5)
Mini-bosses and bosses
Keirge Familiar, Spinlar Familiar, Bound Dwarf War Engine, Bound Half-Giant Convoker, Familiar Overseer and 4 more
The Inner Cinbri City (further part) (20), The Outer Cinbri City (further part) (14), The Halls of the Overseers (further part) (9) and 1 more place47 / 74 / 1000.64% (0.54 to 0.92)-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Bound Half-Giant Devastator
The Aman'lu Arena48 / 75 / 1000.64% (0.55 to 0.93)-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Bound Half-Giant Convoker
The Aman'lu Arena49 / 75 / 1000.62% (0.54 to 0.88)-3.4% (1.7 to 8.5)
Mini-bosses and bosses
Lastyk Familiar
The Aman'lu Arena (2)50 / 76 / 1000.64% (0.54 to 0.94)-3.4% (1.7 to 8.5)
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 68 / 94-1.6%3.4%
Fighter class chestsThe Azunite Desert15 / 52 / 79--3.3%
Greylok of the Kurgan (its own drop table) (first time)
Greylok of the Kurgan
The Kelvaran Waste41 / 69 / 95-0.76% (0.66 to 1.1)3.3% (1.8 to 7.8)
Quest reward: SQ Treasure Hunting (x2_sq_treasurehunting) (first time)
Return to the treasure hunter (treasurehunting_returnhunter)
The Vault of Therayne47 / 74 / 990.83% (0.73 to 1.1)-3.3% (1.8 to 7.8)
Fighter class chestsThe Eastern Windstone Fortress Gatehouse19 / 54 / 81--3.2%
Fighter class chestsA Large Vai'kesh Cavern26 / 58 / 85-3.1%-
Fighter class chestsThe Sepulcher of the Crimson Hunters45 / 72 / 983.0%--
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 68 / 94-1.6%2.8%
Fighter class chestsThe Northern Greilyn Jungle (side area)5 / 48 / 75-2.8%-
Armor standsA Winding Cavern (3), A Dark Cave39 / 68 / 93-1.5%2.7%
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 68 / 94-1.4%2.5%
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.1%-2.5%
Archmage (its own drop table) (repeat)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 68 / 94-0.88%2.4%
Familiar Surgeon (its own drop table) (repeat)
Familiar Surgeon
An Abandoned Elven Ruin44 / 72 / 980.97%-2.4%
Baelusar, the Surgeon (its own drop table) (first time)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 980.97%-2.4%
Baelusar, the Surgeon (its own drop table) (repeat)
Baelusar, the Surgeon
The Calennor Stronghold45 / 73 / 980.97%-2.4%
Armor standsA Large Abandoned Shelter (4), A Cellar Beneath Darthrul (3), Some Ancient Ruins and 1 more place34 / 64 / 90--2.1%
Armor standsThe Upper Mines of Kaderak (12), The Archmage's Chamber (further part) (4), Zaramoth's Horns (further part) (2) and 2 more places35-37 / 65 / 90-1.5%2.1%

489 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.