DS2 Revival

Forest Pick

Forest Pick is a normal weapon (axe) in Dungeon Siege II and its Broken World expansion. Item level 7 to 63.

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Template name: ax_1h_fp

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Base Dungeon Siege II and Broken World
Type
Weapon: Axe
Slot
Weapon hand
Rarity
Normal
Class
Fighter
Level
Item levels 7, 21, 34, 50, 63
By item level (each level is one version of the item the game can create)
Item levelDamageRequires
76 to 10Melee 5
2114 to 23Melee 19
3421 to 35Melee 32
5030 to 50Melee 48
6337 to 62Melee 61

Where it comes from

Drops from 347 sources in the game’s loot tables (below), and is in the level range the shops stock Confidence: high

Exact drop sources: Base game

347 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 1 weapon store
Weaponsmith Duma
The Town of Eirulan-47%24%25%
Shop: Act 2 weapon store
Weaponsmith Derowen
The Town of Aman'lu-30%25%27%
Shop: Act 3 weapon store
Weaponsmith Volkor
The Town of Kalrathia-29%26%21%
Weapon barrelsAn Elven Shrine8 / 42 / 654.6%-5.0%
Weapon barrelsThe Southern Greilyn Jungle (side area) (2)9 / 42 / 665.0%--
Weapon barrelsThe Windstone Fortress Outer Vault (4), The Aman'lu Hills, The Western Windstone Fortress Gatehouse and 2 more places19 / 48 / 704.6%3.9%-
Weapon barrelsSouthern Vai'lutra Forest, The Levreth Estate22-23 / 50 / 72-734.6%4.2%-
Weapon barrelsThe Upper Mines of Kaderak (10), The Lower Mines of Kaderak (3), The Lower Mines of Kaderak (side area) (2)35 / 60 / 813.7%4.6%-
Weapon barrelsZaramoth's Horns (5), The Archmage's Chamber (further part) (2), Zaramoth's Horns (further part)37 / 61 / 82-4.6%-
Weapon barrelsA Large Vai'kesh Cavern (2), The Vai'kesh Forest, A Small Vai'kesh Cave and 1 more place25-26 / 52 / 74-75-4.2%-
Fighter class chestsThe Northern Greilyn Jungle (side area)5 / 41 / 644.2%-4.0%
Fighter class chestsThe Eastern Windstone Fortress Gatehouse19 / 48 / 704.0%4.0%-
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Fighter class chestsA Large Vai'kesh Cavern, Zaramoth's Horns26-37 / 52-61 / 75-82-4.0%-
Fighter class chestsA Mysterious Cavern33 / 58 / 794.0%--
Weapon barrelsThe City of Darthrul (9), A Morden Arsenal (5), A Mysterious Cavern (4) and 9 more places32-33 / 57-58 / 793.9%--
Chests (repeat)A Morden Arsenal37 / 61 / 820.67%3.9% (3.8 to 4.3)-
Fighter class chestsThe Snowbrook Haven Servants' Quarters31 / 56 / 783.7%--
Weapon barrelsThe Snowbrook Haven Servants' Quarters (3), The Snowbrook Haven Living Quarters (3)31 / 56 / 783.7%--
Chests (repeat)A Large Morden Intelligence Camp38 / 62 / 830.81%3.6% (3.5 to 4.0)-
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 64 / 85-3.6% (3.4 to 4.1)-
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 64 / 85-3.6% (3.4 to 3.9)-
Chests (repeat)A Magical Oasis36 / 60 / 823.5% (3.4 to 3.9)--
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 64 / 85-3.5%-
ChestsThe Archmage's Chamber (further part)41 / 65 / 86-3.4% (3.2 to 3.8)-
Archmage (its own drop table) (repeat)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 64 / 85-3.4% (3.2 to 3.8)-
Quest reward: Act I PQ4 (The Morden Towers)
Get your things from Taar at the end of the Morden Towers quest
The Town of Eirulan8 / 42 / 653.0% (2.9 to 3.4)-3.4% (3.2 to 3.8)
Dark Wizard (its own drop table) (first time)
Dark Wizard, Dark Wizard, Dark Wizard
The Summit of the Dark Wizards (3)38 / 62 / 83-3.4% (3.2 to 3.8)-
Archmage (its own drop table) (first time)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 64 / 85-3.3% (3.1 to 3.9)-
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia41 / 65 / 86-3.3% (3.1 to 3.9)-
Chests (repeat)A Large Vai'kesh Cavern32 / 57 / 793.3% (3.2 to 3.6)--
ChestsThe Windstone Fortress Outer Vault20 / 48 / 713.0% (2.9 to 3.4)2.8% (2.6 to 3.1)-
ChestsThe Temple of Xeria, A Cellar Beneath the Aman'lu Tavern22 / 50 / 723.0% (2.9 to 3.4)3.0% (2.9 to 3.4)-
ChestsA Cellar Beneath the Aman'lu Tavern (2)24-26 / 51-52 / 73-75-3.0% (2.9 to 3.4)-
Chests (first time)A Large Vai'kesh Cavern (2)26 / 52 / 75-3.0% (2.9 to 3.4)-
Chests (repeat)A Mysterious Shrine (further part)37 / 61 / 82-3.0% (2.9 to 3.4)-
Chests (first time)A Morden Arsenal37 / 61 / 821.3%3.0% (2.9 to 3.4)-
Morden-Viir Ripper Champion (its own drop table) (first time)
Morden-Viir Ripper Champion
The City of Darthrul37 / 61 / 821.3%3.0% (2.9 to 3.4)-
Quest reward: Act I PQ11 (The Temple of Xeria) (repeat)
Defeat the Snake Boss
The Temple Courtyard21 / 49 / 722.8% (2.6 to 3.1)3.0% (2.9 to 3.4)-
Quest reward: Act III SQ (The Missing Apprentice) (first time)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 61 / 821.3%3.0% (2.9 to 3.4)-
Quest reward: Act III SQ (The Missing Apprentice) (repeat)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 61 / 82-3.0% (2.9 to 3.4)-

347 sources can drop it in Base game; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

Exact drop sources: Broken World

315 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Shop: Act 1 weapon store
Weaponsmith Duma
The Town of Eirulan-47%25%21%
Shop: Act 2 weapon store
Weaponsmith Derowen
The Town of Aman'lu-30%22%20%
Shop: Act 3 weapon store
Weaponsmith Volkor
The Town of Kalrathia-29%25%19%
Quest reward: Act III SQ (The Mace of Agarrus) (repeat)
speak to the guardian to receive the mace
An Azunite Cavern36 / 65 / 911.3%6.2%-
Weapon barrelsAn Elven Shrine8 / 49 / 764.4%4.8%-
Weapon barrelsThe Southern Greilyn Jungle (side area) (2)9 / 50 / 774.8%3.8%-
Weapon barrelsThe Windstone Fortress Outer Vault (4), The Aman'lu Hills, The Western Windstone Fortress Gatehouse and 4 more places19-23 / 54-57 / 81-834.4%--
Weapon barrelsThe Upper Mines of Kaderak (10), The Lower Mines of Kaderak (3), The Lower Mines of Kaderak (side area) (2)35 / 65 / 903.5%4.4%-
Weapon barrelsZaramoth's Horns (5), The Archmage's Chamber (further part) (2), Zaramoth's Horns (further part)37 / 65 / 90-4.4%-
Weapon barrelsAn Underground Shelter (3), The Eastern Greilyn Jungle (2), The Dryad Exile Colony (side area)10-11 / 51 / 77-4.0%-
Weapon barrelsThe Snowbrook Haven Servants' Quarters (3), The Snowbrook Haven Living Quarters (3)31 / 62 / 883.5%4.0%-
Weapon barrelsThe City of Darthrul (9), A Morden Arsenal (5), A Mysterious Cavern (4) and 9 more places32-33 / 62-63 / 88-893.8%4.0%-
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Weapon barrelsThe Outer Cinbri City (further part), The Inner Cinbri City (further part)47 / 74 / 99-1004.0%--
Fighter class chestsThe Northern Greilyn Jungle (side area)5 / 48 / 754.0%2.8%-
Weapon barrelsThe Azunite Desert (3), An Ancient Azunite Shrine (3), Snowbrook Valley and 2 more places14-30 / 52-61 / 78-87-3.8%-
Fighter class chestsA Mysterious Cavern33 / 63 / 893.4%3.1%-
Fighter class chestsAn Underground Shelter11 / 51 / 77-3.3%-
Fighter class chestsThe Snowbrook Haven Servants' Quarters31 / 62 / 883.0%3.3%-
Fighter class chestsThe Eastern Windstone Fortress Gatehouse19 / 54 / 813.2%--
Fighter class chestsThe Azunite Desert, Zaramoth's Horns15-37 / 52-65 / 79-90-3.1%-
Chests (repeat)A Magical Oasis36 / 65 / 912.0%2.3%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1002.1%--
Quest reward: Taar's personal quest (repeat)
Reward for bringing the head of the beast back
The Town of Eirulan34 / 64 / 902.0%1.9%-
Chests (repeat)A Large Vai'kesh Cavern32 / 62 / 881.9%1.9%-
Mimic (its own drop table)
Mimic
The Eastern Windstone Fortress Gatehouse21 / 56 / 821.7% (1.6 to 2.1)--
Mimic (its own drop table)
Mimic
The City of Darthrul38 / 67 / 931.6% (1.5 to 1.9)1.6% (1.5 to 2.0)-
Mimic (its own drop table)
Mimic
An Ancient Azunite Shrine17 / 54 / 80-1.5% (1.4 to 1.8)-
Mimic (its own drop table)
Mimic
The Snowbrook Haven Living Quarters34 / 64 / 901.4% (1.3 to 1.7)1.5% (1.4 to 1.8)-
ChestsThe Windstone Fortress Outer Vault, The Temple of Xeria, A Cellar Beneath the Aman'lu Tavern20-22 / 55-56 / 81-821.5%--
Ganth (its own drop table) (first time)
Ganth
The Water Chapel34 / 64 / 901.2%1.5%-
Quest reward: Act I PQ4 (The Morden Towers)
Get your things from Taar at the end of the Morden Towers quest
The Town of Eirulan8 / 42 / 651.5%-1.5%
Quest reward: Act III SQ (The Kalrathian Nexus) (repeat)
return to the nature magic traienr to combine the staff and sigil into the soulstaff
The Town of Kalrathia36 / 65 / 911.3%1.5%-
Quest reward (first time)
ghost a3 mordencity
The City of Darthrul36 / 65 / 911.3%1.5%-
Quest reward: Act I SQ (The Hak'u)
Talk to Hesla & Morain after rescuing Tanzi
The Town of Eirulan9 / 50 / 771.4% (1.3 to 1.8)1.3% (1.2 to 1.7)-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 1001.4%--
ChestsThe Snowbrook Haven Reliquary34 / 64 / 901.3%1.2%-
Chests (first time)A Large Abandoned Shelter34 / 64 / 901.3%1.2%-
Quest reward: Act I SQ (The Insects of Kithraya) (first time)
Bring the insect queen's head back to Tamari
The Town of Eirulan15 / 52 / 79-1.3%-
Quest reward: Act I SQ (The Insects of Kithraya) (repeat)
Bring the insect queen's head back to Tamari
The Town of Eirulan15 / 52 / 79-1.3%-
Quest reward: Act I PQ11 (The Temple of Xeria) (repeat)
Defeat the Snake Boss
The Temple Courtyard21 / 55 / 821.3%--

315 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.