DS2 Revival

Etched Tome

Etched Tome is a normal spell book in Dungeon Siege II and its Broken World expansion. Item level 20 to 92.

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Template name: book_glb_magic_04

Details

Game
Base Dungeon Siege II and Broken World
Type
Spell book: Spell Book
Slot
Spell book
Rarity
Normal
Class
Mage
Level
Item levels 20, 52, 72, 84, 92
By item level (each level is one version of the item the game can create)
Item levelRequires
20Combat Magic 19 or Nature Magic 19
52Combat Magic 51 or Nature Magic 51
72Combat Magic 71 or Nature Magic 71
84Combat Magic 83 or Nature Magic 83
92Combat Magic 91 or Nature Magic 91

Where it comes from

Drops from 236 sources in the game’s loot tables (below) Confidence: high

Note: variant(s) have no drop or ranged-shop source; only party-level shop stock (inferred)

Exact drop sources: Base game

236 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Combat magic class chestsThe Windstone Fortress Barracks, The Temple of Xeria19 / 48 / 706.7%-5.9%
Nature magic class chestsThe Temple of Xeria19 / 48 / 706.7%-5.9%
Nature magic class chestsThe Vai'kesh Sanctuary24 / 51 / 73-6.2%5.6%
ChestsThe Vai'kesh Sanctuary (4)26 / 52 / 75-6.2% (5.5 to 6.9)-
ChestsThe Upper Mines of Kaderak38 / 62 / 83--6.2% (5.5 to 6.9)
Dark Wizard (its own drop table) (repeat)
Dark Wizard, Dark Wizard, Dark Wizard
The Summit of the Dark Wizards (3)38 / 62 / 83--6.2% (5.5 to 6.9)
Quest reward: Act I SQ (Lost Squadron) for a1_s_lost_squadron
Reward from Taarth for rescuing his lost patrol
Windstone Fortress21 / 49 / 726.2% (5.5 to 6.9)-6.2% (5.5 to 6.9)
Quest reward (first time)
ghost a3 mines
The Upper Mines of Kaderak38 / 62 / 83--6.2% (5.5 to 6.9)
Quest reward (first time)
ghost a3 waterworks
An Ancient Chamber Beneath Kalrathia39 / 63 / 84--6.2% (5.5 to 6.9)
Quest reward: SQ (Ghost Rewards) (repeat)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 64 / 85--6.2% (5.5 to 6.9)
Nature magic class chestsThe Azunite Catacombs28 / 54 / 76-5.9%-
Combat magic class chestsZaramoth's Horns37 / 61 / 82--5.9%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Nature magic class chestsZaramoth's Horns37 / 61 / 82--5.9%
Combat magic class chestsA Frozen Crypt27 / 53 / 75-5.6%-
Nature magic class chestsA Frozen Crypt27 / 53 / 75-5.6%-
Combat magic class chestsThe Upper Mines of Kaderak35 / 60 / 81--5.6%
Quest reward: Act III SQ (The Missing Apprentice) (repeat)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 61 / 82--4.9% (4.7 to 5.1)
Chests (first time)A Cellar Beneath the Aman'lu Tavern40 / 64 / 85--3.5% (3.1 to 4.0)
Chests (repeat)A Cellar Beneath the Aman'lu Tavern40 / 64 / 85--3.5% (3.1 to 4.0)
Mimic (its own drop table)
Mimic
The Eastern Windstone Fortress Gatehouse21 / 49 / 723.5% (3.1 to 4.0)-1.8% (1.6 to 2.0)
Mimic (its own drop table)
Mimic
The Vai'kesh Sanctuary27 / 53 / 75-3.5% (3.1 to 4.0)1.8% (1.6 to 2.0)
Mimic (its own drop table)
Mimic
Zaramoth's Horns (further part)40 / 64 / 85--3.5% (3.1 to 4.0)
Quest reward: Act I PQ11 (The Temple of Xeria) (first time)
Defeat the Snake Boss
The Temple Courtyard21 / 49 / 723.5% (3.1 to 4.0)-3.5% (3.1 to 4.0)
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 64 / 85--3.5% (3.1 to 4.0)
Quest reward (repeat)
ghost a1 descanyon
The Lost Valley of the Azunites28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a1 jngcav
The Hak'u Caves28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a1 jngridge
The Western Greilyn Jungle28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a1 jngshore
Eastern Greilyn Beach28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward: Act I SQ (Ghost Rewards) (repeat)
Release the spirit of a ghost
The Town of Eirulan28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a1 petratemple
The Temple of Xeria28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a1 springcav
A Tranquil Cave28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a2 cultbosscav
A Vai'kesh Grotto28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward: Act II SQ (Ghost Rewards) (repeat)
Release the spirit of a ghost
The Town of Aman'lu28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a2 puppydun
A Cellar Beneath Aman'lu28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
Quest reward (repeat)
ghost a2 snowtombforest
The Garden of the Ancients28 / 54 / 76-3.4% (3.0 to 3.8)1.7% (1.5 to 1.9)
ChestsAn Azunite Cavern18 / 47 / 703.1% (2.7 to 3.5)-3.1% (2.7 to 3.5)
Morden-Viir Ripper Champion (its own drop table) (repeat)
Morden-Viir Ripper Champion
The City of Darthrul37 / 61 / 82--3.1% (2.7 to 3.5)
Quest reward (first time)
ghost a1 descanyon
The Lost Valley of the Azunites28 / 54 / 76-3.1% (2.7 to 3.5)-
Quest reward (first time)
ghost a1 jngcav
The Hak'u Caves28 / 54 / 76-3.1% (2.7 to 3.5)-
Quest reward (first time)
ghost a1 jngridge
The Western Greilyn Jungle28 / 54 / 76-3.1% (2.7 to 3.5)-

236 sources can drop it in Base game; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

Exact drop sources: Broken World

379 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Combat magic class chestsA Winding Cavern39 / 68 / 93--7.7%
Nature magic class chestsA Winding Cavern39 / 68 / 93--7.1%
Combat magic class chestsThe Windstone Fortress Barracks, The Temple of Xeria19 / 54 / 816.7%5.3%4.5%
Nature magic class chestsThe Temple of Xeria19 / 54 / 816.7%5.0%4.5%
Nature magic class chestsAn Elven Shrine, The Sepulcher of the Crimson Hunters8-45 / 49-72 / 76-98-6.2%-
Combat magic class chestsThe Sepulcher of the Crimson Hunters45 / 72 / 98-6.2%-
Nature magic class chestsThe Vai'kesh Sanctuary, A Frozen Crypt, The Azunite Catacombs24-28 / 57-60 / 83-86--5.9%
Combat magic class chestsA Frozen Crypt27 / 59 / 85--5.9%
Nature magic class chestsThe Ruins of Okaym, Zaramoth's Horns34-37 / 64-65 / 90--5.6%
Combat magic class chestsThe Upper Mines of Kaderak, Zaramoth's Horns35-37 / 65 / 90--5.6%
Quest reward: Act III SQ (The Missing Apprentice) (repeat)
completion reward after talking to the apprentice in town
The Town of Kalrathia37 / 66 / 92--4.3%
Magic bookcasesAn Abandoned Mine39 / 68 / 94--3.7%
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Mimic (its own drop table)
Mimic
The Eastern Windstone Fortress Gatehouse21 / 56 / 823.5% (3.1 to 4.0)1.8% (1.6 to 2.0)1.8% (1.6 to 2.0)
Mimic (its own drop table)
Mimic and 1 more
The Vai'kesh Sanctuary, The City of Darthrul27-38 / 59-67 / 85-93--3.5% (3.1 to 4.0)
Greylok of the Kurgan (its own drop table) (repeat)
Greylok of the Kurgan
The Kelvaran Waste41 / 69 / 95--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a1 descanyon
The Lost Valley of the Azunites28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a1 jngcav
The Hak'u Caves28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a1 jngridge
The Western Greilyn Jungle28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a1 jngshore
Eastern Greilyn Beach28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward: Act I SQ (Ghost Rewards) (repeat)
Release the spirit of a ghost
The Town of Eirulan28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a1 petratemple
The Temple of Xeria28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a1 springcav
A Tranquil Cave28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a2 cultbosscav
A Vai'kesh Grotto28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward: Act II SQ (Ghost Rewards) (repeat)
Release the spirit of a ghost
The Town of Aman'lu28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a2 puppydun
A Cellar Beneath Aman'lu28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a2 snowtombforest
The Garden of the Ancients28 / 60 / 86--3.4% (3.0 to 3.7)
Quest reward (repeat)
ghost a3 zhorns
Zaramoth's Horns (further part)40 / 68 / 94--3.4% (3.0 to 3.7)
Quest reward: SQ Morden Redemption (x1_sq_mordenredemption) (repeat)
Speak Morden (mordenredemption_returnweapons)
The Kelvaran Waste45 / 74 / 100-3.4% (3.0 to 3.7)-
Quest reward: SQ Beasts of the Cataclysm 3: Minli the Faerie (x2_sq_beasts3) (repeat)
Speak to Kylis (beasts3_return)
The Town of Aman'lu45 / 74 / 100-3.4% (3.0 to 3.7)-
Quest reward: SQ Questionable Methods (x2_sq_ressaquest) (first time)
Talk to Ressa after you do all her tasks (ressaquest_speak)
Western Vai'lutra Forest45 / 74 / 100-3.4% (3.0 to 3.7)-
Quest reward: SQ Questionable Methods (x2_sq_ressaquest) (repeat)
Talk to Ressa after you do all her tasks (ressaquest_speak)
Western Vai'lutra Forest45 / 74 / 100-3.4% (3.0 to 3.7)-
Quest reward: SQ Treasure Hunting (x2_sq_treasurehunting) (repeat)
Return to the treasure hunter (treasurehunting_returnhunter)
The Vault of Therayne47 / 74 / 99-3.4% (3.0 to 3.7)-
Mini-bosses and bosses
Plagued Infused Bracken Defender, Plagued Infused Forest Golem, Plagued Relentless Hak'u Spearmaster, Plagued Feral Hak'u Slayer, Morden-Viir Spearman Captain and 30 more
The Calennor Wood (12), The Calennor Stronghold (10), An Abandoned Elven Ruin (8) and 22 more places13-46 / 52-73 / 78-98-3.0% (2.7 to 3.4)-
Hak'u High Priest (its own drop table)
Hak'u High Priest
The Dryad Exile Colony (side area)13 / 52 / 78-3.0% (2.7 to 3.4)-
Hak'u Usurper (its own drop table)
Hak'u Usurper
The Hak'u Caves, The Western Greilyn Jungle14 / 52 / 79-3.0% (2.7 to 3.4)-
Plagued Elder Hak'u Witch Doctor (its own drop table)
Plagued Elder Hak'u Witch Doctor
An Underground Shelter14 / 52 / 79-3.0% (2.7 to 3.4)-
Mini-bosses and bosses
Plagued Devoted Skath Disciple, King Iraca, Plagued Kragen, Plagued Devoted Skath Zealot
The Cliffs of Azunai, Windstone Fortress, Isteru's Caverns and 2 more places20 / 55 / 813.0% (2.7 to 3.4)1.5% (1.3 to 1.7)-
Mini-bosses and bosses
Plagued Devoted Skath Avenger, Plagued Windstone Fortress Captain, Plagued Windstone Fortress Sniper, Mutant Jabbing Tharva, Mutant Shooting Tharva
Northern Vai'lutra Forest (2), Windstone Fortress, The Eastern Windstone Fortress Gatehouse and 2 more places21 / 56 / 823.0% (2.7 to 3.4)-1.5% (1.3 to 1.7)
Mini-bosses and bosses
Alpha Rugged Kurgan, Mutant Sniping Tharva, Leeching Vasp, Forest Va'arth Glacial Avalancher, Hardened Forest Va'arth Barbarian and 40 more
A Durvla Hatchery (14), The Vai'kesh Forest (9), The Town of Kalrathia (9) and 31 more places25-39 / 58-68 / 84-93--3.0% (2.7 to 3.4)
Morden-Viir Ripper Champion (its own drop table)
Morden-Viir Ripper Champion and 2 more
The City of Darthrul (2), The Town of Kalrathia, A Cellar Beneath Darthrul37 / 66 / 92--3.0% (2.7 to 3.4)

379 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

The base game and Broken World give different source words: Broken World’s are shown in its version.