Template name: spell_heal_1

Details
- Game
- Base Dungeon Siege II and Broken World
- Type
- Spell: Nature Magic Spell
- Rarity
- Normal
- Class
- Mage
- Level
- Item level 1 (from the drop audit)
- School
- Nature Magic
- Description
- This powerful heal envelops the target character with replenishing water, instantly restoring a large amount of health.
Where it comes from
Drops from 23 sources in the game’s loot tables (below) Confidence: high
Exact drop sources: Base game
23 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Quest reward: Act I PQ3 (The Dryad Outpost) Begin Dryad Outpost quest | The Town of Eirulan | 4 / 40 / 64 | 100% | 100% | 100% |
| Shop: Act 1 magic store Mage Elenu | The Town of Eirulan | - | 100% | 100% | 100% |
| Shop: Act 2 magic store Mage Lyssanore | The Town of Aman'lu | - | 100% | 100% | 100% |
| Shop: Act 3 magic store Mage Boden, Mage Apprentice Darek | The Town of Kalrathia (2) | - | 100% | 100% | 100% |
| Mini-bosses and bosses Feral Hak'u Skinner | The Northern Greilyn Jungle (2), An Elven Shrine | 4 / 40 / 64 | 0.35% (0.31 to 0.48) | - | - |
| Chests | The Northern Greilyn Jungle (5) | 3 / 40 / 64 | 0.28% (0.25 to 0.38) | - | - |
| Chests Also holds: Vigilant Hauberk | The Hak'u Caves (2), A Tranquil Cave | 5 / 41 / 64 | 0.2% (0.17 to 0.27) | - | - |
| Morden-Viir Grunt (its own drop table) Morden-Viir Grunt | The Northern Greilyn Jungle | 3 / 40 / 64 | 0.024% (0.021 to 0.032) | - | - |
| Normal monsters Hak'u Shaman, Terrak, Morden-Viir Grunt | The Northern Greilyn Jungle (16), The Hak'u Caves (3), The Western Greilyn Jungle (3) | 4 / 40 / 64 | 0.024% (0.021 to 0.032) | - | - |
| Normal monsters Morden-Viir Recruit, Hak'u Drummer | The Northern Greilyn Jungle (9), The Western Greilyn Jungle (2) | 5 / 41 / 64 | 0.021% (0.019 to 0.029) | - | - |
| Weak monsters Hak'u Skinner, Morden-Urg Thug | The Northern Greilyn Jungle (30), The Hak'u Caves (8), The Western Greilyn Jungle (4) | 3 / 40 / 64 | 0.019% (0.017 to 0.026) | - | - |
| Open containers | The Northern Greilyn Jungle (6), The Western Greilyn Jungle (4), The Hak'u Caves (2) | 3-6 / 40-41 / 64-65 | 0.015% (0.013 to 0.02) | - | - |
Show the other 6 lines
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Weak monsters Hak'u Hunter, Morden-Urg Thug, Morden-Urg Prodigy, Morden-Urg Scavenger, Slashing Gila and 1 more | The Northern Greilyn Jungle (80), The Western Greilyn Jungle (18), The Hak'u Caves (3) | 4-5 / 40-41 / 64 | 0.015% (0.013 to 0.02) | - | - |
| Weak monsters Nawl Beast | The Northern Greilyn Jungle (10), The Western Greilyn Jungle (6), The Upper Kithraya Caverns (4) and 1 more place | 6 / 41 / 65 | 0.013% (0.012 to 0.018) | - | - |
| Open containers | The Northern Greilyn Jungle (5), A Tranquil Cave (2), The Hak'u Caves (2) | 5 / 41 / 64 | 0.01% (0.009 to 0.014) | - | - |
| Breakable containers | The Northern Greilyn Jungle (35), The Western Greilyn Jungle (23) | 3-7 / 40-41 / 64-65 | 0.0089% (0.0078 to 0.012) | - | - |
| Breakable containers | The Northern Greilyn Jungle (19), The Hak'u Caves (17), A Tranquil Cave (8) | 5 / 41 / 64 | 0.008% (0.0071 to 0.011) | - | - |
| Breakable containers | The Western Greilyn Jungle (11) | 6 / 41 / 65 | 0.0061% (0.0054 to 0.0083) | - | - |
23 sources can drop it in Base game; the 18 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
Exact drop sources: Broken World
15 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Quest reward: Act I PQ3 (The Dryad Outpost) Begin Dryad Outpost quest | The Town of Eirulan | 4 / 48 / 75 | 100% | 100% | 100% |
| Shop: Act 1 magic store Mage Elenu | The Town of Eirulan | - | 100% | 100% | 100% |
| Shop: Act 2 magic store Mage Lyssanore | The Town of Aman'lu | - | 100% | 100% | 100% |
| Shop: Act 3 magic store Mage Boden, Mage Apprentice Darek | The Town of Kalrathia (2) | - | 100% | 100% | 100% |
| Mini-bosses and bosses Feral Hak'u Skinner | The Northern Greilyn Jungle (2), An Elven Shrine | 4 / 48 / 75 | 0.38% (0.34 to 0.51) | - | - |
| Chests | The Northern Greilyn Jungle (5) | 3 / 48 / 75 | 0.25% (0.22 to 0.33) | - | - |
| Chests Also holds: Vigilant Hauberk | The Hak'u Caves (2), A Tranquil Cave | 5 / 48 / 75 | 0.18% (0.16 to 0.24) | - | - |
| Open containers | The Northern Greilyn Jungle (6), The Western Greilyn Jungle (4), The Hak'u Caves (2) | 3-6 / 48-49 / 75-76 | 0.013% (0.012 to 0.018) | - | - |
| Morden-Viir Grunt (its own drop table) Morden-Viir Grunt | The Northern Greilyn Jungle | 3 / 48 / 75 | 0.013% (0.012 to 0.018) | - | - |
| Normal monsters Hak'u Shaman, Terrak, Morden-Viir Grunt | The Northern Greilyn Jungle (16), The Hak'u Caves (3), The Western Greilyn Jungle (3) | 4 / 48 / 75 | 0.013% (0.012 to 0.018) | - | - |
| Normal monsters Morden-Viir Recruit, Hak'u Drummer | The Northern Greilyn Jungle (9), The Western Greilyn Jungle (2) | 5 / 48 / 75 | 0.012% (0.011 to 0.016) | - | - |
| Open containers | The Northern Greilyn Jungle (5), A Tranquil Cave (2), The Hak'u Caves (2) | 5 / 48 / 75 | 0.0095% (0.0084 to 0.013) | - | - |
15 sources can drop it in Broken World; the 12 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
