DS2 Revival

Truesight Helm

Truesight Helm is a unique armor piece (helm) in the Broken World expansion of Dungeon Siege II. Item level 60.

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Template name: amr_hlm_rng_unq_01_ds2x

Details

3D model

A 3D view of this item opens here when scripts are on.

Game
Broken World
Type
Armor: Helm
Slot
Helm
Rarity
Unique
Class
Ranger
Level
Item level 60
Armor
40
Requires
  • Ranged 58

Fixed effects

  • +18 Armor
  • +13% Chance to Dodge Melee Attacks
  • +3 to Quick Draw, Bleed, and Penetrate
  • +3 to Critical Shot, Dodge, and Survival

Where it comes from

Drops from 475 sources in the game’s loot tables (below) Confidence: high

Exact drop sources: Broken World

475 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia37 / 66 / 92-2.6%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 100-1.7%-
Valdis (its own drop table) (first time)
Valdis
The Temple of Valdis (2)40 / 68 / 94-1.4%-
Dark Wizard (its own drop table) (first time)
Dark Wizard
The Azunite Catacombs (4)29 / 61 / 87-1.3%-
Argir the Vai'kesh Prophet (its own drop table) (first time)
Argir the Vai'kesh Prophet
A small Vai'kesh Sanctuary44 / 72 / 98-1.3%-
Quest reward: Act II SQ (Servant's Haunt Part 2)
Talk to the Elder after you have killed champion Thoran
The Town of Aman'lu30 / 61 / 87-1.3%-
Solid Coffer (its own drop table) (first time)
Solid Coffer
The Aman'lu Arena47 / 74 / 100-1.1%-
Solid Coffer (its own drop table) (repeat)
Solid Coffer
The Aman'lu Arena47 / 74 / 100-1.1%-
Quest reward: SQ (Ghost Rewards) (first time)
Release the spirit of the final ghost
The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places40 / 68 / 94-1.0%-
Archmage (its own drop table) (first time)
Archmage
Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part)40 / 68 / 94-0.91%-
Quest reward: Act II PQ8 (The Castle Part 2) (first time)
Defeat the Dragon Boss (head)
The Snowbrook Haven Reliquary34 / 64 / 90-0.91%-
Chests
Also holds: Eli's Bucket
A Mysterious Cave (3)35 / 65 / 90-0.89%-
Show the other 28 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Chests (first time)A Cellar Beneath the Aman'lu Tavern40 / 68 / 94-0.81%-
Chests (repeat)A Cellar Beneath the Aman'lu Tavern40 / 68 / 94-0.81%-
Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat)
Kill Zaramoth (darkwizard_killzaramoth)
The Gateway Chamber (further part)49 / 77 / 100-0.57%-
Chests (repeat)A Large Vai'kesh Cavern32 / 62 / 88-0.47%-
Quest reward: Lothar's personal quest (repeat)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85-0.47%-
Demon of the Vai'kesh (its own drop table) (first time)
Demon of the Vai'kesh
A Small Vai'kesh Prison26 / 58 / 85-0.43%0.2%
Quest reward: Act II SQ (Family Heirloom Part II) (first time)
Talk to the Elf after destroying the demon in ice
A Small Vai'kesh Prison28 / 60 / 86-0.43%0.2%
Chests (repeat)A Morden Arsenal, A Large Morden Intelligence Camp37-38 / 66-67 / 92-0.37%-
Chests (repeat)A Magical Oasis36 / 65 / 91-0.33%-
Valdis (its own drop table) (repeat)
Valdis
The Temple of Valdis (2)40 / 68 / 94-0.33%-
Quest reward: Taar's personal quest (repeat)
Reward for bringing the head of the beast back
The Town of Eirulan34 / 64 / 90-0.33%-
Chests (first time)A Large Vai'kesh Cavern32 / 62 / 88-0.33%-
Mimic (its own drop table)
Mimic
The Vai'kesh Sanctuary27 / 59 / 85-0.33%-
Letiso the Lich (its own drop table) (first time)
Letiso the Lich
The Azunite Catacombs30 / 61 / 87-0.33%-
Keirok, the Devourer (its own drop table) (first time)
Keirok, the Devourer
Solanum46 / 74 / 100-0.33%-
Keirok, the Devourer (its own drop table) (repeat)
Keirok, the Devourer
Solanum46 / 74 / 100-0.33%-
Familiar Overseer (its own drop table) (first time)
Familiar Overseer
The Halls of the Overseers (further part)47 / 74 / 100-0.33%-
Quest reward: Lothar's personal quest (first time)
Reward for getting Magrus's confession
The Town of Aman'lu27 / 59 / 85-0.33%-
Quest reward: Act II PQ5 (The Cult) (first time)
Defeat the Tree Boss
A Vai'kesh Grotto28 / 60 / 86-0.33%-
Quest reward: Act II SQ (Arinth the Mad)
Return to Trainer for your Reward
The Town of Aman'lu32 / 62 / 88-0.33%-
Chests (repeat)The Lower Mines of Kaderak (side area)40 / 68 / 94-0.3%-
ChestsA Cellar Beneath the Aman'lu Tavern32 / 62 / 88-0.3%-
Familiar Surgeon (its own drop table) (first time)
Familiar Surgeon
An Abandoned Elven Ruin44 / 72 / 98-0.29%-
Quest reward: Act I SQ (The Hak'u Part 2)
IF you helped the Hak'u: Talk to Helsa & Morain after
The Town of Eirulan13 / 51 / 78--0.29%
Quest reward: Act I SQ (The Hak'u Part 2)
IF you helped the Hak'u: Talk to the Hak'u priest after
The Dryad Exile Colony (side area)13 / 51 / 78--0.29%
Chests (first time)The Aman'lu Arena (3)48 / 77 / 100-0.26%-
Chests (repeat)The Aman'lu Arena (3)48 / 77 / 100-0.26%-
Chests (first time)A Mysterious Shrine (further part), A Morden Arsenal, A Large Morden Intelligence Camp37-38 / 66-67 / 92-0.25%-

475 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.