Template name: bw_unq_01_ds2x

Details
3D model
A 3D view of this item opens here when scripts are on.
- Game
- Broken World
- Type
- Weapon: Bow, two-handed
- Slot
- Off hand
- Rarity
- Unique
- Class
- Ranger
- Level
- Item level 38
- Damage
- 20 to 34
- Requires
- Ranged 36
Fixed effects
- -35 Intelligence
- +25 Max Damage
- Chance on Hit: Silence
- +25% Ranged Critical Hit Damage
- +12% Magic Damage Resistance
Where it comes from
Drops from 421 sources in the game’s loot tables (below) Confidence: high
Exact drop sources: Broken World
421 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Quest reward: Act III SQ (The Lore Collector) (first time) return to the lore collector with all the lorebooks | The Town of Kalrathia | 37 / 66 / 92 | 6.3% | - | - |
| Valdis (its own drop table) (first time) Valdis | The Temple of Valdis (2) | 40 / 68 / 94 | 4.2% | - | - |
| Quest reward: Act I SQ (Feldwyr the Blacksmith) (first time) Finish the quest and talk to the Fyrndolf in Aman'lu | The Town of Aman'lu | 24 / 57 / 83 | - | 3.6% | - |
| Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (first time) Kill Zaramoth (darkwizard_killzaramoth) | The Gateway Chamber (further part) | 49 / 77 / 100 | 3.5% | - | - |
| Quest reward: SQ (Ghost Rewards) (first time) Release the spirit of the final ghost | The Town of Eirulan, The Hak'u Caves, A Tranquil Cave and 15 more places | 40 / 68 / 94 | 2.9% | - | - |
| Archmage (its own drop table) (first time) Archmage | Windstone Fortress, The Summit of the Dark Wizards, The Archmage's Chamber (further part) | 40 / 68 / 94 | 2.8% | - | - |
| Quest reward: Act I PQ11 (The Temple of Xeria) (first time) Defeat the Snake Boss | The Temple Courtyard | 21 / 55 / 82 | - | 2.8% | - |
| Argir the Vai'kesh Prophet (its own drop table) (first time) Argir the Vai'kesh Prophet | A small Vai'kesh Sanctuary | 44 / 72 / 98 | 2.3% | - | - |
| Chests (first time) | A Cellar Beneath the Aman'lu Tavern | 40 / 68 / 94 | 2.3% | - | - |
| Chests (repeat) | A Cellar Beneath the Aman'lu Tavern | 40 / 68 / 94 | 2.3% | - | - |
| Solid Coffer (its own drop table) (first time) Solid Coffer | The Aman'lu Arena | 47 / 74 / 100 | 2.3% | - | - |
| Solid Coffer (its own drop table) (repeat) Solid Coffer | The Aman'lu Arena | 47 / 74 / 100 | 2.3% | - | - |
Show the other 28 lines
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Quest reward: SQ Questionable Methods (x2_sq_ressaquest) (repeat) Talk to Ressa after you do all her tasks (ressaquest_speak) | Western Vai'lutra Forest | 45 / 74 / 100 | 1.7% | - | - |
| Quest reward: Act I SQ (Feldwyr the Blacksmith) (repeat) Finish the quest and talk to the Fyrndolf in Aman'lu | The Town of Aman'lu | 24 / 57 / 83 | - | 1.4% | - |
| Chests (repeat) | A Mysterious Shrine (further part) | 37 / 66 / 92 | 1.2% | 1.1% | - |
| Quest reward: PQ9 The Dark Wizard (x3_p9_darkwizard) (repeat) Kill Zaramoth (darkwizard_killzaramoth) | The Gateway Chamber (further part) | 49 / 77 / 100 | 1.2% | - | - |
| Chests | A Mysterious Shrine | 36 / 65 / 91 | 0.91% | 1.1% | - |
| Valdis (its own drop table) (repeat) Valdis | The Temple of Valdis (2) | 40 / 68 / 94 | 1.0% | - | - |
| Chests | A Mysterious Shrine (3) | 25-29 / 58-60 / 84-86 | - | 1.0% | - |
| Chests (repeat) | The Lower Mines of Kaderak (side area) | 40 / 68 / 94 | 0.84% | - | - |
| Chests (repeat) | A Magical Oasis, A Morden Arsenal, A Large Morden Intelligence Camp | 36-38 / 65-67 / 91-92 | 0.72% | - | - |
| Chests | The Windstone Fortress Outer Vault | 21 / 55 / 82 | - | 0.69% | - |
| Mimic (its own drop table) Mimic | An Ancient Azunite Shrine | 17 / 54 / 80 | - | 0.69% | - |
| Quest reward: PQ1 Kanred the Mage (x1_p1_roguemage1) (first time) Kill Kanred (roguemage1_killmage) | The Blighted Hills | 42 / 69 / 94 | 0.69% | - | - |
| Chests (first time) | The Lower Mines of Kaderak (side area) | 40 / 68 / 94 | 0.58% | - | - |
| Mimic (its own drop table) Mimic | The Eastern Windstone Fortress Gatehouse | 21 / 56 / 82 | - | 0.58% | - |
| Mimic (its own drop table) Mimic | Zaramoth's Horns (further part) | 40 / 68 / 94 | 0.58% | - | - |
| Kikrak of the Morden (its own drop table) (first time) Kikrak of the Morden | The Kelvaran Waste | 41 / 70 / 95 | 0.58% | - | - |
| Familiar Surgeon (its own drop table) (first time) Familiar Surgeon | An Abandoned Elven Ruin | 44 / 72 / 98 | 0.58% | - | - |
| Keirok, the Devourer (its own drop table) (first time) Keirok, the Devourer | Solanum | 46 / 74 / 100 | 0.58% | - | - |
| Keirok, the Devourer (its own drop table) (repeat) Keirok, the Devourer | Solanum | 46 / 74 / 100 | 0.58% | - | - |
| Familiar Overseer (its own drop table) (first time) Familiar Overseer | The Halls of the Overseers (further part) | 47 / 74 / 100 | 0.58% | - | - |
| Chests (first time) | The Aman'lu Arena (3) | 48 / 77 / 100 | 0.53% | - | - |
| Chests (repeat) | The Aman'lu Arena (3) | 48 / 77 / 100 | 0.53% | - | - |
| Demon of the Vai'kesh (its own drop table) (first time) Demon of the Vai'kesh | A Small Vai'kesh Prison | 26 / 58 / 85 | - | 0.51% | 0.38% |
| Quest reward: Act II SQ (Family Heirloom Part II) (first time) Talk to the Elf after destroying the demon in ice | A Small Vai'kesh Prison | 28 / 60 / 86 | - | 0.51% | 0.38% |
| Chests (first time) | A Magical Oasis, A Mysterious Shrine (further part), A Morden Arsenal and 1 more place | 36-38 / 65-67 / 91-92 | 0.5% | - | - |
| Decorated Taclak Basher (its own drop table) Decorated Taclak Basher | The Elen'lu Isles | 24 / 57 / 83 | - | 0.5% | - |
| Morden-Viir Ripper Champion (its own drop table) (first time) Morden-Viir Ripper Champion | The City of Darthrul | 37 / 66 / 92 | 0.5% | - | - |
| Mimic (its own drop table) Mimic | The City of Darthrul | 38 / 67 / 93 | 0.5% | - | - |
421 sources can drop it in Broken World; the 40 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
