DS2 Revival

Colossal Mana Potion

Colossal Mana Potion is a normal potion in Dungeon Siege II and its Broken World expansion. Item level 90.

Back to the item list

Template name: potion_mana_colossal_4

In the data, but no player source Confidence: high

Tier 4 colossal potion (level 90): no ranged source. Broken World rejuvenation potions are reachable only through named shop entries.

Details

Other items with this name

Game
Base Dungeon Siege II and Broken World
Type
Potion
Rarity
Normal
Level
Item level 90

Where it comes from

No known source in the data Confidence: medium

Difficulty: ---

Note: no reference found; absence; variant(s) have no drop or ranged-shop source

No way to get it was found in the game data we searched. This is not a proof that it is impossible to obtain.

Exact drop sources: Base game

1 source found in the drop tables Confidence: computed from data, not measured

Where this item drops in Base game (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia41 / 65 / 86--0.55%

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

Exact drop sources: Broken World

161 sources found in the drop tables Confidence: computed from data, not measured

Where this item drops in Broken World (best sources first)
SourceWhereLevel M / V / EMercenaryVeteranElite
Mimic (its own drop table)
Mimic and 2 more
The Snowbrook Haven Living Quarters, The City of Darthrul, Zaramoth's Horns (further part)34-40 / 64-68 / 90-94--50%
Heavy Chest (its own drop table)
Heavy Chest
An Ancient Stockade44 / 71 / 97--50%
ChestsThe Snowbrook Haven Reliquary (6), The Inner Cinbri City (further part) (6), The Sepulcher of the Crimson Hunters (5) and 49 more places28-47 / 60-74 / 86-100--30%
Chests (repeat)A Large Abandoned Shelter, Some Ancient Ruins34 / 64 / 90--30%
ContainersA Winding Cavern, A Dank Crevasse, A Dusty Cavern and 6 more places39-45 / 68-73 / 93-98--30%
Mimic (its own drop table)
Mimic
The Vai'kesh Sanctuary27 / 59 / 85--25%
Mini-bosses and bosses
Klask Enforcer, Shaggrot Patriarch, Skeen Firespitter, Pyrokinetic Morden-Gral Igniter, Morden-Urg Gifted Savant and 96 more
Zaramoth's Horns (further part) (38), The Inner Cinbri City (further part) (20), Arinth's Heights (19) and 52 more places35-50 / 65-76 / 91-100--20%
Morden-Viir Ripper Champion (its own drop table)
Morden-Viir Ripper Champion and 2 more
The City of Darthrul (2), The Town of Kalrathia, A Cellar Beneath Darthrul37 / 66 / 92--20%
Morden-Viir Heartless Piercer (its own drop table)
Morden-Viir Heartless Piercer
The City of Darthrul37 / 66 / 92--20%
Morden-Viir Impaler Master (its own drop table)
Morden-Viir Impaler Master
The City of Darthrul37 / 66 / 92--20%
Chests (repeat)A Large Vai'kesh Cavern (2)26 / 58 / 85--15%
ChestsA Vai'kesh Grotto, A Large Vai'kesh Cavern, A Frozen Crypt and 1 more place26-27 / 58-59 / 85--15%
Show the other 11 lines
SourceWhereLevel M / V / EMercenaryVeteranElite
Mini-bosses and bosses
Ganth, Orthrac Predator, Prowling Mercrus, Mucrim Matriarch, Mucrim Shocker Matriarch and 5 more
Zaramoth's Horns (further part) (6), The City of Darthrul (5), The Northern Plain of Tears (4) and 4 more places34 / 64 / 90--10%
Open containersThe Halls of the Overseers (further part) (18), The Hak'u Tunnels (10), A Dusty Cavern (9) and 22 more places39-47 / 68-74 / 93-100--6.0%
Strong monsters
Shaggrot, Durvla, Korven Boneslayer, Korven Blightwalker, Morden-Gral Despoiler and 36 more
Zaramoth's Horns (further part) (78), Zaramoth's Horns (50), The Archmage's Chamber (further part) (45) and 46 more places35-47 / 65-74 / 91-100--4.0%
Open containersThe Upper Mines of Kaderak (16), The Archmage's Chamber (further part) (11), Zaramoth's Horns (further part) (8) and 9 more places34-37 / 64-65 / 90--3.0%
Normal monsters
Morden-Viir Impaler, Morden-Viir Ripper, Morden-Viir Piercer, Blazewing, Fire-Breathing Blazewing and 62 more
The Town of Aman'lu (111), The Kelvaran Waste (95), The Calennor Wood (90) and 39 more places35-50 / 65-76 / 91-100--3.0%
Breakable containersA Dusty Cavern (20), The Halls of the Overseers (further part) (19), The Morden Highlands (18) and 21 more places39-47 / 68-74 / 93-100--2.0%
Strong monsters
Orthrac
The Northern Plain of Tears (2), The Eastern Plain of Tears (2), The Ruins of Okaym (2) and 2 more places34 / 64 / 90--2.0%
Weak monsters
Plagued Crawn, Plagued Lithid, Plagued Traglok, Volatile Boggrot, Bound Human Griever and 16 more
Western Vai'lutra Forest (193), The Blasted Valley (183), The Blighted Hills (99) and 16 more places35-45 / 65-73 / 91-98--2.0%
Normal monsters
Morden-Urg Scrapper, Morden-Urg Marksman, Morden-Urg Savant, Bortusk
A Morden Arsenal (18), The Northern Plain of Tears (16), The Eastern Plain of Tears (15) and 8 more places34 / 64 / 90--1.5%
Breakable containersThe Upper Mines of Kaderak (126), The Lower Mines of Kaderak (side area) (94), The Lower Mines of Kaderak (71) and 8 more places34-37 / 64-65 / 90--1.0%
Quest reward: Act III SQ (The Lore Collector) (first time)
return to the lore collector with all the lorebooks
The Town of Kalrathia37 / 66 / 92--0.67%

161 sources can drop it in Broken World; the 23 with the best chances are listed (lines of the same kind and the same chances are joined).

Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.

The base game and Broken World give different source words: Broken World’s are shown in its version.