Template name: potion_mana_colossal_4

In the data, but no player source Confidence: high
Tier 4 colossal potion (level 90): no ranged source. Broken World rejuvenation potions are reachable only through named shop entries.
Details
Other items with this name
- potion_mana_colossal (dropped by monsters and containers)
- potion_mana_colossal_2 (dropped by monsters and containers)
- potion_mana_colossal_3 (dropped by monsters and containers)
- base_potion_mana_colossal (not checked yet)
- Game
- Base Dungeon Siege II and Broken World
- Type
- Potion
- Rarity
- Normal
- Level
- Item level 90
Where it comes from
No known source in the data Confidence: medium
Difficulty: ---
Note: no reference found; absence; variant(s) have no drop or ranged-shop source
No way to get it was found in the game data we searched. This is not a proof that it is impossible to obtain.
Exact drop sources: Base game
1 source found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Quest reward: Act III SQ (The Lore Collector) (first time) return to the lore collector with all the lorebooks | The Town of Kalrathia | 41 / 65 / 86 | - | - | 0.55% |
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
Exact drop sources: Broken World
161 sources found in the drop tables Confidence: computed from data, not measured
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Mimic (its own drop table) Mimic and 2 more | The Snowbrook Haven Living Quarters, The City of Darthrul, Zaramoth's Horns (further part) | 34-40 / 64-68 / 90-94 | - | - | 50% |
| Heavy Chest (its own drop table) Heavy Chest | An Ancient Stockade | 44 / 71 / 97 | - | - | 50% |
| Chests | The Snowbrook Haven Reliquary (6), The Inner Cinbri City (further part) (6), The Sepulcher of the Crimson Hunters (5) and 49 more places | 28-47 / 60-74 / 86-100 | - | - | 30% |
| Chests (repeat) | A Large Abandoned Shelter, Some Ancient Ruins | 34 / 64 / 90 | - | - | 30% |
| Containers | A Winding Cavern, A Dank Crevasse, A Dusty Cavern and 6 more places | 39-45 / 68-73 / 93-98 | - | - | 30% |
| Mimic (its own drop table) Mimic | The Vai'kesh Sanctuary | 27 / 59 / 85 | - | - | 25% |
| Mini-bosses and bosses Klask Enforcer, Shaggrot Patriarch, Skeen Firespitter, Pyrokinetic Morden-Gral Igniter, Morden-Urg Gifted Savant and 96 more | Zaramoth's Horns (further part) (38), The Inner Cinbri City (further part) (20), Arinth's Heights (19) and 52 more places | 35-50 / 65-76 / 91-100 | - | - | 20% |
| Morden-Viir Ripper Champion (its own drop table) Morden-Viir Ripper Champion and 2 more | The City of Darthrul (2), The Town of Kalrathia, A Cellar Beneath Darthrul | 37 / 66 / 92 | - | - | 20% |
| Morden-Viir Heartless Piercer (its own drop table) Morden-Viir Heartless Piercer | The City of Darthrul | 37 / 66 / 92 | - | - | 20% |
| Morden-Viir Impaler Master (its own drop table) Morden-Viir Impaler Master | The City of Darthrul | 37 / 66 / 92 | - | - | 20% |
| Chests (repeat) | A Large Vai'kesh Cavern (2) | 26 / 58 / 85 | - | - | 15% |
| Chests | A Vai'kesh Grotto, A Large Vai'kesh Cavern, A Frozen Crypt and 1 more place | 26-27 / 58-59 / 85 | - | - | 15% |
Show the other 11 lines
| Source | Where | Level M / V / E | Mercenary | Veteran | Elite |
|---|---|---|---|---|---|
| Mini-bosses and bosses Ganth, Orthrac Predator, Prowling Mercrus, Mucrim Matriarch, Mucrim Shocker Matriarch and 5 more | Zaramoth's Horns (further part) (6), The City of Darthrul (5), The Northern Plain of Tears (4) and 4 more places | 34 / 64 / 90 | - | - | 10% |
| Open containers | The Halls of the Overseers (further part) (18), The Hak'u Tunnels (10), A Dusty Cavern (9) and 22 more places | 39-47 / 68-74 / 93-100 | - | - | 6.0% |
| Strong monsters Shaggrot, Durvla, Korven Boneslayer, Korven Blightwalker, Morden-Gral Despoiler and 36 more | Zaramoth's Horns (further part) (78), Zaramoth's Horns (50), The Archmage's Chamber (further part) (45) and 46 more places | 35-47 / 65-74 / 91-100 | - | - | 4.0% |
| Open containers | The Upper Mines of Kaderak (16), The Archmage's Chamber (further part) (11), Zaramoth's Horns (further part) (8) and 9 more places | 34-37 / 64-65 / 90 | - | - | 3.0% |
| Normal monsters Morden-Viir Impaler, Morden-Viir Ripper, Morden-Viir Piercer, Blazewing, Fire-Breathing Blazewing and 62 more | The Town of Aman'lu (111), The Kelvaran Waste (95), The Calennor Wood (90) and 39 more places | 35-50 / 65-76 / 91-100 | - | - | 3.0% |
| Breakable containers | A Dusty Cavern (20), The Halls of the Overseers (further part) (19), The Morden Highlands (18) and 21 more places | 39-47 / 68-74 / 93-100 | - | - | 2.0% |
| Strong monsters Orthrac | The Northern Plain of Tears (2), The Eastern Plain of Tears (2), The Ruins of Okaym (2) and 2 more places | 34 / 64 / 90 | - | - | 2.0% |
| Weak monsters Plagued Crawn, Plagued Lithid, Plagued Traglok, Volatile Boggrot, Bound Human Griever and 16 more | Western Vai'lutra Forest (193), The Blasted Valley (183), The Blighted Hills (99) and 16 more places | 35-45 / 65-73 / 91-98 | - | - | 2.0% |
| Normal monsters Morden-Urg Scrapper, Morden-Urg Marksman, Morden-Urg Savant, Bortusk | A Morden Arsenal (18), The Northern Plain of Tears (16), The Eastern Plain of Tears (15) and 8 more places | 34 / 64 / 90 | - | - | 1.5% |
| Breakable containers | The Upper Mines of Kaderak (126), The Lower Mines of Kaderak (side area) (94), The Lower Mines of Kaderak (71) and 8 more places | 34-37 / 64-65 / 90 | - | - | 1.0% |
| Quest reward: Act III SQ (The Lore Collector) (first time) return to the lore collector with all the lorebooks | The Town of Kalrathia | 37 / 66 / 92 | - | - | 0.67% |
161 sources can drop it in Broken World; the 23 with the best chances are listed (lines of the same kind and the same chances are joined).
Computed from the game’s drop tables, not measured. A source rolls the entries of its drop table; an entry asks the game’s item table for one item of the right class inside a level window; every matching item is equally likely (the game picks a random row, there is no rarity weight). Chance is per kill or per opening, with magic find at 0. A dash means this source cannot drop it in that difficulty. The level column is the source’s level (monster level or container item level) in each difficulty. Chances for lines that say first time or repeat are for the first or a later completion of the quest. Shop lines give the chance that the item is in the shop’s stock when the shop makes it (entries with a level range roll their count of items; named items are always in stock; entries without a range follow the party’s level and are not counted). Not counted: unique and set items already made in the current game (a made piece cannot drop again), and the party’s level for rewards that scale with it.
The base game and Broken World give different source words: Broken World’s are shown in its version.
